2025-01-29 22:05:56
Re empower the employees. the principle is that the best teams build the best games, so give them ownership of creating the game (rather than CEO owning it)
live games have 'pmf' whereas new games are still searching for it. requires a different mindset once you go from idea to live
2025-01-29 06:25:16
RT Y Combinator
Today, Boom (YC W16) made history. They successfully broke the sound barrier (3 times!) with XB-1, the first civil supersonic jet made in America.
Congrats to @bscholl, Chief Test Pilot Tristan "Gepetto" Brandenburg, and the entire @boomaero team!
2025-01-29 01:27:50
RT andrew chen
My product went viral on social media but all I got were these shitty users
Product launches work differently in the age of social media.
Imagine that one day, you launch an app. Your new app is received well. A small trickle of users shows up, and they are loyal and loving. With their feedback, you iterate on the product. You ship. They send in nice comments. Feels good man. One night, a friend sends you a link showing a thumbnail of your app, with the comment, “omg this vid is hilarious.” Wow, one of your users made a video about your app, and it’s funny. Really funny. You watch it a few times. Wow there’s a lot of comments. You check your analytics, and HOLY SHIT. Signups are going straight up. A major influencer just shared your video, and then another. Even more signups are piling up. Your app gets a Reddit thread. You search on X, and there’s posts in many languages about your app. It’s the start of a wild night.
Congratulations, you’ve just gone viral on social media! Living the dream, right?
The Invasion of the Looky-Loos
Going viral is a new phenomenon, borne of the era of social media. Fueled by memetic copycatting, people view, share, and click through on the same videos and content. But when products go viral, they are invaded by Looky-Loos. What are Looky-Loos? Here’s the Oxford dictionary:
LOOKY-LOO: A person who views something for sale with no genuine intention of making a purchase.
(I learned this phrase a long time ago from a friend who used to sell cars!). When your product goes viral, yes, you do a big spike in users. But what you’re really getting is an Invasion of Looky-Loos, low quality users who come in, check things out, but don’t stick. In prior eras, this type of behavior was less extreme — there were fewer marketing channels, and fewer large scale ecosystems the size of today’s social media platforms. As a result, the top of funnel you receive in a less fragmented environment are naturally higher quality. The only comparison might be in getting a big newspaper headline written about your product, but that was rare — in a world of limited front page space and a daily cadence (not real time, like the internet), the new social media environment is much different.
The question isn’t simply to increase DAUs but rather to look at the fundamentals: Is it durable? Is it scalable? Is it valuable? Looky-Loos are none of these, and as such, I am against the constant search to “go viral” on social media.
When growth goes away
When a product goes viral, its traction can’t last. It’s not pretty. Here’s what happens next:
- The spike goes away after a few days. It isn’t plausible to sustain endless sharing, so eventually new signups will die down, and the real question is if your product retains (hint: it won’t, at least not this audience). And then you’re back where you started, looking for the next spike.
- Unfortunately, it’s impossible to create a second spike the same way. People won’t re-share the same viral video multiple times. You can’t make the same jokes a second time.
- The looky-loos arrive. The spike of new users is actually a spike of worse users. They’re less engaged, lower quality, and less valuable. They don’t convert to premium at the same rates, they don’t use the product in the same ways, and although your DAUs might be up 10x, your other metrics often aren’t.
- Not ready. Turns out your product wasn’t ready for all the international users. Or the power users. Or the teens. They want to use your product in all the wrong ways, posting bad and weird things, terrorizing your loyal base. And after a while, both sets of users want to leave.
Why does this happen? There is ultimately a tradeoff of quality and quantity for user growth, because getting more users generally leads to lower intent (and targeting) of that audience. People who find your product because they were recommended it by a friend — a highly targeted, relevant bunch — are not the same as the masses who see a funny video and click through to check it out.
If you generalize this rule more fully, you realize that traction works on an “Easy come, Easy go” basis. If users come slowly, and an audience is built over time, they are will have high retention. But when they come quickly and all at once, they will leave quickly too. Again, easy come, easy go.
Why big user spikes are bad
I’m anti-spike! I’ll say it. I always tell people to stop chasing these silly launch spikes because in the end, they’re not valuable to the business. This is all funny to say because product builders are often looking to create these spikes. They’re chasing a big launch, or a huge trend driven by viral video.
But I’ll argue that this is the wrong approach, and these crazy-fast traffic spikes are actually bad for your product. You can't just look at those up-and-to-the-right graphs and call it a win - you need to evaluate traction through multiple lenses, not just celebrate because some curves are shooting up.
Not all traction is created the same. Instead, you want to look at the traction ask evaluate it on multiple lenses:
- Durable. When product traction is durable, it means that high-quality users are finding the product, slowly but surely, and they stay engaged. They're the right target audience and they stick around. This means that you can trust that week to week or month-to-month, you are really building growth curves on growth curves.
Metrics: D1/7/30, consistent weekly growth (5-10% WoW), NPS (and qualitative feedback), DAU/MAU
- Scalable. When traction scales, it means your marketing channel has a repeatable motion that can be tapped again and again. These are channels with real size and depth - not just a one-off spike, but something that can be systematically activated. For example, if your growth motion is built around TikTok videos, it will probably get you some quick spikes of users, but it’s not possible to grow the number of new signups/day over time. You need to find deep channels like referrals, paid marketing, and viral growth that can scale to millions.
Metrics: % organic, MAU/registered (low means poorly targeted), paid marketing payback period, signups/day (particularly if it smoothly increases over time)
- Valuable. Not every customer is created equal, and the ones at the heart of your target audience will be more engaged, spend more, and interact with other users more. You need your marketing channels to deliver you valuable users, and you also need the most valuable ones to stick around
Metrics: % US versus international, % convert to paid, ARPDAU, ARPU and ARPPU, and key action metrics
The problem with going viral on social media is that that the traction comes quickly, and leaves quickly, so it’s not durable. The spikes you see can’t scale, and in fact, often the opposite — the initial spike you get is the biggest one, and once people have seen it, they are actually less likely to share over time. So it can’t scale. And of course, the Invasion of the Looky-Loos means they aren’t valuable.
When do spikes work?
Am I being too pessimistic about these viral spikes? Perhaps. After all, if you design your product correctly, perhaps you can filter out the bad users and just get the good ones. So here are some counter-examples:
Waitlists. If you put a lot of users in queue and make them fill out some information, you can make sure your app for graphic designers is actually being users by graphic designers. This may not be scalable, but it’s more likely to be durable and valuable.
Raise VC money immediately. I say this half joking, but sometimes having a big spike and a top ranking app is exactly the time you should be raising money to set you up to build something durable over time! Playing the long game.
Targeted at the masses. Sometimes the product you’re building really is for the masses, and it’s just so great that it means the looky-loos will stick. This is of course the best possible outcome, where your spikes are retained. (But obviously very rare)
Designed to churn. Some products are made knowing that they will have low rates of retention. The early AI image apps that show you in various AI filters come to mind — these are single player, try to get you to put in a recurring subscription right away, and ask you to share to your friends. You probably won’t use it month after month, but could an app dev end up with a few million bucks of revenue from people who forget to cancel? Sure.
Cold start. Sometimes you’re building a networked product — a social app, a workplace collaboration tool, a marketplace, or otherwise — and you just need a lot of tonnage of users to get things going. Even if most folks are irrelevant, if you can get the 1% of creators in the 1/9/90 of creators/contributors/lurkers to show up, and you can aggregate even a few of them, maybe you just need to get started
… I’m sure there’s many more! And in fact, if you have other ideas for how to take advantage of this, shoot me a mention on X at andrewchen and I’ll add to this list
Of course, there are always X factors. Sometimes a product utilizes so much interesting tech, or is so ground-breaking in its approach, or the team is simply so good, that you should bet on them anyway. Even if their v1 causes ephemeral spikes, you might want to bet that it’s their v2 or v3 that gets there. A lot of this is what underlies many of the very large (but probably pre-product/market fit) investments in AI startups.
But even then, it’s important to understand the risks.
Don’t forget the goal is to scale high-intent users, not the Looky-Loos
You might wonder, are the ephemerality of these social media spikes fundamental to their nature? I argue yes. My long-time readers will know that this has a distant relationship to something else I’ve written about in the past, on why A/B tests that purport to increase a metric like Signups by +10% usually don’t lead to +10% increases in revenue or active users. This essay argues that anything that increases the top of funnel by making it easier to do something always ends up letting in lower intent users who then are less motivated to go all the way through the funnel. Instead, they drop off.
A big viral social media spike is exactly a flavor of this, but out in the real world. More users more quickly equals more users leaving quickly too. And if the spike is ephemeral, those DAUs will be too.
Ultimately, startups and product builders need to remember that their goals aren’t to increase signups, or active users, which can be gamed by these spikes of Looky-Loos. Instead, the goal is to scale their high-intent, highly sticky users over time. Sometimes that is slow, gradual, and requires constant iteration.
DAU spikes don’t matter. And this is why when I talk about product/market fit, I consider metrics that generally run over long periods of time — because stickiness, and high-intent, take time to measure. Instead, I refer to metrics like this to indicate scaled product/market fit (from a tweet I posted a few years back):
1) cohort retention curves that flatten (stickiness)
2) actives/reg > 25% (validates TAM)
3) power user curve showing a smile -- with a big concentration of engaged users (you grow out from this strong core)
3) viral factor >0.5 (enough to amplify other channels)
4) dau/mau > 50% (it's part of a daily habit)
5) market-by-market (or logo-by-logo, if SaaS) comparison where denser/older networks have higher engagement over time (network effects)
6) D1/D7/D30 that exceeds 60/30/15 (daily frequency)
7) revenue or activity expansion on a *per user* basis over time -- indicates deeper engagement / habit formation
8) >60% organic acquisition with real scale (better to have zero CAC)
9) For subscription, >65% annual retention (paying users are sticking)
10) >4x annual growth rate across topline metrics
Of course, hitting these metrics is hard. Very hard. But it’s metrics like these that define an scalable, durable, valuable product.
Anything else is just ephemeral.
2025-01-28 02:12:22
the best tech takes us back to how things once were
2025-01-27 10:53:38
Building a product my own kids love is a really cool feeling.