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site iconShrekShao | 狄学长修改

Graphics engineer,业余时间做一些游戏和 3D 开发。喜欢足球。
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ShrekShao | 狄学长的 twitter 的 RSS 预览

时隔3年的GameJam作品。。 用了GGJ22的时间,没用Jam的主题。做了一个情怀向的小学生寒假春节生活RPG 怀念小学生的无忧无虑寒假时光,那时的未来还充满了期盼。...

2022-02-02 16:54:38

时隔3年的GameJam作品。。
用了GGJ22的时间,没用Jam的主题。做了一个情怀向的小学生寒假春节生活RPG
怀念小学生的无忧无虑寒假时光,那时的未来还充满了期盼。。
https://shrekshao.itch.io/chunjierpg

Let's rock in 3D @LKGGlass #madewithunity #lookingglassfactory

2021-11-03 11:28:59

Let's rock in 3D @LKGGlass #madewithunity #lookingglassfactory

Like the model! 关羽 關羽 二爷

2020-11-06 04:05:22

Like the model! 关羽 關羽 二爷



Domenicobrz: Depth peeling & SS refraction
#threejs #webgl
live: https://domenicobrz.github.io/webgl/projects/SSRefractionDepthPeeling/

src: https://github.com/Domenicobrz/SS-refraction-through-depth-peeling-in-threejs

https://youtu.be/N4ABOJ1y5iM

2020-06-29 02:31:40

https://youtu.be/N4ABOJ1y5iM

Wonder if there's mature solution for smooth interpolate across a list of <Vec3, Camera Transform> Pair. I'm using a points on the same line and dot p...

2020-06-07 11:17:18

Wonder if there's mature solution for smooth interpolate across a list of <Vec3, Camera Transform> Pair. I'm using a points on the same line and dot product as the u (lerp). If using control point spline how do you get the closest point on the spline given a Vec3?#madewithunity

Still no gamplay implemented... But a pretty fun weekend lol. I attempted to make the BGM for the first time. #screenshotsunday #LDJAM #madewithunity

2020-04-20 17:43:57

Still no gamplay implemented... But a pretty fun weekend lol. I attempted to make the BGM for the first time. #screenshotsunday #LDJAM #madewithunity