Graphics engineer,业余时间做一些游戏和 3D 开发。喜欢足球。
2020-10-20 08:00:00
I’m too lazy to translate the subtitles this time. 直接去B站看吧。年更了游戏的进度视频02
2019-05-28 08:00:00
Our game project that get started for quite long has finally released … a developing progress video. We are serious about this one and want to get it polished, finished, and published. Check the video! Working together wih Huai.
2019-01-10 08:00:00
My first shipping project working with Magic Poser team! WebAssembly is pretty amazing.
2018-12-03 08:00:00
LD 43 Game. Customize ship with equipments from your opponent and fight. Focused on getting good visual quality this time with (overused hhhh) blooming and PBR from SD. Worked with Huai boqun (Model) and Liu nianze (BGM)
2018-11-06 08:00:00
A Jekyll based static site generator for website of a unprofessional league. Features include: Squad, matches, news, tables, etc. I put the league inside the school of my undergrad university as a demo. It is actually low-level game but I somehow enjoy displaying it this way and recalling all those memory from a young age lol.
2018-10-17 08:00:00
An blog talking about my experience on implementing OIT with dual depth peeling in WebGL in my fulltime job. I also contribute an example to Tarek’s WebGL 2 examples.
2018-08-10 08:00:00
LD 42 Game. A little sim and strategy game. Worked with Huai boqun who is an architect designer functioning as 3d artist here. We also cooperate on a long-run game during our sparetime.
2018-03-15 08:00:00
I implement the glTF Avatar System in Three.js, with some improvement. It can also merge export the avatar as a single glb file, and loaded by any engine supporting glTF. I post it to Facebook 3D post as an example. A website as a sharing platform of skeleton and skin files is also under construction as a 肥宅快乐工程