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Summer Game Fest runs from June 5-8

2026-02-24 03:30:54

It's getting to be that time of year again. Summer Game Fest officially kicks off on June 5 and will go until June 8. The Live Kickoff show will once again be hosted by Geoff Keighley and takes place on June 5 at 5PM ET. This is where we'll see all of those juicy reveals and trailers.

The opening event will be streamed globally on just about every digital platform, including YouTube, Twitch, X and even Steam. Those in the Los Angeles area will be able to pick up tickets for the live show sometime in the Spring.

The kickoff event is just the beginning. There's something called Play Days, which is an expo in downtown LA produced by iam8bit. This invite-only event promises "immersive exhibits and hands-on experiences from the industry's leading publishers and developers." Coverage of this will be shared across digital and social platforms.

There is, of course, another Day of the Devs livestream scheduled for immediately after the kickoff. Day of the Devs: SGF Edition should provide us with even more trailers and reveals, this time for indie games.

Finally, there's a "thought leadership event" on June 8 that's primarily for developers and publishers. Game Business Live "brings together top industry voices on one stage for insightful discussions on key changes, challenges and opportunities shaping the global video game industry."

We'll be covering the event live and will have all of those trailers ready to go. After all, that's pretty much the main reason people watch these things.

This article originally appeared on Engadget at https://www.engadget.com/gaming/summer-game-fest-runs-from-june-5-8-193054418.html?src=rss

Bungie says 'no second chances' if you're caught cheating in Marathon

2026-02-24 03:16:33

Bungie isn't taking any prisoners when it comes to cheating on its upcoming extraction shooter, Marathon. In a detailed blog post explaining its anti-cheat measures, Bungie took a very declarative position against those caught trying to gain an unfair advantage.

"We are taking a strong stance against cheating and anyone found to be cheating or developing cheats will be permanently banned from playing Marathon forever, no second chances," the blog post read, adding that there will be an appeals system in place.

However, Bungie's anti-cheat standards go beyond punishment. In the blog post, Bungie detailed that Marathon's dedicated servers have full authority on movement, shooting, actions, and inventory. Since these key actions rely on the server, it will translate to smoother gunplay for players as well as the prevention of cheats related to teleportation, unlimited ammo or damage manipulation. Bungie is also incorporating a "Fog of War" system that limits an individual player's client to see only certain regions of a map, which should prevent wall hacks, ESP cheats or loot revealers. 

On top of these robust regulations, Bungie is utilizing BattlEye, a kernel-level anticheat that's seen with other popular multiplayer shooters like Fortnite, Rainbow Six Siege and Destiny 2. Bungie added that in the event of disconnecting, you'll be able to reconnect to your run without any hitches. If players can't reconnect due to an issue with the servers, Bungie said it will "attempt to return the starting gear to all impacted players."

Marathon isn't out until March 5, but Bungie is doing a preview weekend with the Server Slam event starting February 26. Still, it's obvious that Bungie already wants to get ahead of the competition, since Arc Raiders, another recently released extraction shooter, has been dealing with its own cheating problem. To address the rise in cheating, the game's developer, Embark Studios, implemented a three-strike system, which some players have criticized as too lenient.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bungie-says-no-second-chances-if-youre-caught-cheating-in-marathon-191633998.html?src=rss

Falcon Northwest FragBox review: A compact gaming rig that does everything right

2026-02-24 02:51:26

Mafia: The Old Country demands to be played on an enormous screen. As much as I love my 32-inch Alienware OLED gaming monitor, it doesn't do justice to Mafia's cinematic vistas of Sicily. But, I also wanted to play that game in its full 4K glory, with none of the compromises of today's game consoles. So why not just shove a tiny gaming desktop under my home theater? Enter the Fragbox, Falcon Northwest's revamped small form factor gaming PC. While it's very expensive, starting at $3,997, it's incredibly powerful and gives you the freedom to easily upgrade the hardware down the line. 

I know what you're thinking: "A $4,000 desktop, in this economy?" That pricing also doesn't include upgrading from the stock NVIDIA's RTX 5070 GPU, as well as adding more RAM and larger SSDs, all of which could drive the price up thousands more. I initially planned to review the FragBox back in early December 2025, before the AI-induced RAMaggedon made memory, storage and other components dramatically more expensive. Falcon Northwest is mainly known as a boutique and high-end system builder, so its wealthier clientele can likely weather the pricing storm. If you're looking for a deal, though, you won't find it here.

So what, exactly, is a FragBox? Imagine a typical mid-tower desktop squashed down to a system that's only 10.2-inches tall, 10.5-inches wide and 15.9-inches deep. When Falcon initially debuted the FragBox in 2004, it was notable for being a genuinely small PC that used full-sized parts. That's still a main selling point today: It can still fit in large NVIDIA GPUs, including the beefy RTX 5090, as well as either Intel's latest Core Ultra chips or AMD's Ryzen 9000 CPUs. A huge 280mm radiator sits at the top pulling out hot air, and it also serves as an All-in-One (AIO) liquid cooler for the CPU. 

At 25 pounds, the FragBox isn't exactly light, but its sturdy metal handle makes it easy to move around. Most mid-tower desktops usually weigh between 20 and 35 pounds, depending on their case material. But they're also much larger and harder to squeeze into tight spaces. The FragBox's relatively squat size makes it easy to shove into a home entertainment center, or just sit on the corner of your desk. If you need a bit more height clearance, you can also remove the handle from the top panel. Just be sure there’s enough room for some airflow — all of that heat has to go somewhere, right?

Falcon Northwest FragBox
Falcon Northwest FragBox
Devindra Hardawar for Engadget

Despite its density, the FragBox's elegant design makes it a cinch to access to all of the system's components. Just unscrew the side and top panels and you can easily remove the GPU, RAM, storage and other major components. There are three slots of M.2 SSDs, as well as two locations for 2.5-inch drives and a spot for a large 3.5-inch HDD. The system is bundled with a 1,200W power supply, which should be more than enough to handle future GPUs and CPUs. 

Ports are plentiful as well: There are two USB-A and one USB-C connections right up front, alongside a headphone jack. On the rear, you've got your typical assortment of mid-tower connections, including four USB-A 2.0 connections, seven USB-A 3 ports, one 20G USB-C 3.2 port, 2.5G Ethernet, HDMI and DisplayPort. Our RTX 5090 review unit also included three DisplayPort jacks and one HDMI connection (which you'll see on most GPUs). Wi-Fi 6E was also built into our unit, but Falcon says that Wi-Fi 7 is now standard with new builds.

Falcon Northwest FragBox
Falcon Northwest FragBox
Devindra Hardawar for Engadget

The FragBox, thankfully, lacks the garish LEDs and cheesy thermal glass you find on more ostentatious gaming rigs. Falcon Northwest's aluminum case looks and feels stately, like an old-school luxury car. If you want something flashier, you can shell out an additional $400 for a custom UV printed case or $149 for a UV-printed front panel.

Our review unit was equipped with AMD's Ryzen 9950X3D CPU, NVIDIA's RTX 5090, 96GB of DDR5 RAM and a 2TB SSD, which adds up to a whopping $7,995. Five months ago, it would have cost $7,047 —- you can thank the RAM shortage for the price jump.

Even before benchmarking or running any games, I expected it to be a beast. In PCMark 10, the FragBox scored a whopping 13,810, which is around 500 points higher than my mid-tower system with the same CPU and GPU. It also scored the highest 3DMark Speedway and Port Royal ray tracing scores I've ever seen. Even more impressive, the FragBox's fans were barely audible under load, and the CPU and GPU sat at a chill 52C and 65C, respectively

CPU

GeekBench 6 CPU

GeekBench 6 GPU

Cinebench 2024

Falcon Northwest FragBox

3,445/22,787

390,148

N/A

Desktop with AMD Ryzen 9 9950X3D, RTX 5090

3,366/18,950

381,400

134/2,124

Desktop with AMD Ryzen 9 7900X, RTX 5090

2,822/14,216

358,253

113/1,103

Apple Mac Studio M4 Max

4,090/26,394

116,028

190/2066

To get back to my initial point, it ran Mafia: The Old Country in 4K flawlessly, with every graphics setting cranked all the way up. While playing on my 120-inch projector home theater setup, the game reached 62 fps natively, and flipping on DLSS upscaling and frame generation bumped that up to 120 fps. Not that you need a super higher framerate for a slow-paced, mostly cinematic action game. I was just happy to be playing without any compromises — even the PS5 Pro can't reach the same level of graphical fidelity as the monstrously powerful RTX 5090. 

Falcon Northwest FragBox
Falcon Northwest FragBox
Devindra Hardawar for Engadget

I'm no stranger to big-screen PC gaming, but previously I've had to run a laughably long HDMI cable from my desktop to make it work. I'm just too old for that mess now. And it also doesn't work consistently, especially at higher framerates, thanks to the massive bandwidth required to pump out 4K at high refresh rates. In-home game streaming is also an option, but that's not great when you're blowing games up to an enormous TV or projector screen. It's just too hard to ignore the imperfections of streaming compression. (Admittedly, I need to test newer high-bandwidth options, especially after I was impressed by NVIDIA's GeForce Now upgrade last year.)

The FragBox also made it easy to jump into all of my recent Steam titles, including Mewgeneics and Arc Raiders on a big screen. Unfortunately, Windows itself remains a key stumbling block for home theater PC gaming. You'll still need to keep a keyboard and PC around to deal with the initial OS configuration. And even once I enabled Steam's Big Picture mode, which offers excellent controller options, I still occasionally had to deal with Windows Updates and other annoyances. 

Falcon Northwest FragBox
Falcon Northwest FragBox
Devindra Hardawar for Engadget

Microsoft is currently trying to optimize Windows for gaming handhelds, and it's reportedly doing even more to make a future PC-powered Xbox feel more console-like. For now, though, using a Windows PC in your home theater doesn't feel much different than it did a decade ago. Steam is your savior, Windows is your enemy. Or you could just save thousands of dollars and buy a $500 PlayStation 5 or $700 PS5 Pro, instead. The latter will still get you smooth framerates and a healthy dose of ray tracing, without the annoyance of Windows, keyboards and mice.

But if you just want a compact and insanely powerful gaming desktop, and you don't mind spending a premium, it's hard to deny that the FragBox gets everything right.

Update 2/23, 1:48PM: Added updated information about Wi-Fi 7, handle removability and pricing.

This article originally appeared on Engadget at https://www.engadget.com/computing/falcon-northwest-fragbox-review-a-compact-gaming-rig-that-does-everything-right-130000837.html?src=rss

Nothing reveals the Phone 4a ahead of schedule

2026-02-24 02:19:05

Nothing has been slow-dripping news about the upcoming Phone 4a for a few days now, with a promise to reveal the handset on March 5. However, the company jumped the gun a bit and just posted an actual photo of the hardware. It looks pretty nifty, even if we don't have any real-deal specs just yet.

The image shows the handset from behind, displaying the company's trademark transparent design. The picture also features the redesigned Glyph Bar, which was first teased last week. This is a light-based notification system that features individually controlled mini-LEDs that light up in various ways to notify the user of missed calls and stuff like that. You can spot it next to the camera bump.

That's about all we know right now, though there are plenty of industry rumors. It's been reported that the Nothing Phone 4a will feature a Snapdragon 7-series chip and that the reveal will be accompanied by a Pro model with a more powerful camera. The Nothing Phone 3a was also launched alongside the 3a Pro.

We loved the 3a and 3a Pro, calling both "an easy recommendation." Let's hope this carries through for the 4a. Also, you didn't miss a release of the actual Nothing Phone 4. The company likes to release the a-series handsets before the flagship. Past as prologue, we'll likely see that one in early summer.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-reveals-the-phone-4a-ahead-of-schedule-181905011.html?src=rss

Ball x Pit will land on iOS and Android on March 12

2026-02-24 01:51:59

Ball x Pit, a delightful roguelite that was one of our favorite games of last year, is on the way to mobile devices. The chaotic brick-breaking action is coming to iOS and Android on March 12. There will be a free trial with no ads, and you can unlock the full game with an in-app purchase. This is Ball x Pit “for your pants pocket,” according to the latest trailer.

For the uninitiated, Ball x Pit is sort of a mix of Breakout and Vampire Survivors with some base building (and elements of many other genres) blended in. It’s all about finding powerful synergies between the character(s) you select, passive abilities and the balls you use to take out enemies before they get too close to damage you. These balls are regular ones that deal damage on impact (aka baby balls) or special balls that are infused with a range of effects and powers, such as Lightning, Ghost and Poison. These special balls can be fused to combine their effects or evolved into more powerful versions.

On each run, you’ll collect blueprints and resources that you’ll use to reconstruct a fallen town. Buildings unlock new characters and abilities that can aid you on your next run. Everything synergizes beautifully in Ball x Pit.

Ball x Pit should work well with touch controls on mobile. You can set the balls to fire automatically, so all you really need to worry about is moving your character and aiming, as well as choosing your next upgrade when you earn enough experience gems.

The first of three planned updates for this year arrived in January. I’m still waiting for developer Kenny Sun to add cross-progression since I’ve already plowed dozens of hours into this game on PS5, PC and Xbox — it’s available on Nintendo Switch and Switch 2 as well. Ball x Pit is also currently on Game Pass Ultimate and PC Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pit-will-land-on-ios-and-android-on-march-12-175159137.html?src=rss

Lamborghini ditches plans for its all-electric supercar due to 'close to zero' buyer interest

2026-02-24 01:34:41

Looks like we won't get to hear the powerful hum of an all-electric Lamborghini on the streets anytime soon. According to a report from The Sunday Times, Lamborghini has abandoned making a production version of the Lanzador EV concept, which was expected to hit the market in 2029.

Stephen Winkelmann, chairman and CEO of Lamborghini, told The Sunday Times that there was "close to zero" interest from its customer base for battery-powered EVs. Winkelmann also revealed that the verdict to kill off the Lanzador was made late last year, but this is the first public confirmation of the decision after Lamborghini's grand reveal of the EV concept in August 2023. The automaker's CEO told The Sunday Times that "EVs, in their current form, struggle to deliver this specific emotional connection," adding that the lack of noise could have played a part in failing to attract customers.

Instead, Lamborghini will replace the Lanzador with another plug-in hybrid electric vehicle, like its Reveulto and Urus. With this change, Lamborghini's entire lineup will be hybrid EVs by 2030, with Winkelmann confirming that the company would continue making internal combustion engines "for as long as possible." Still, the CEO hinted to The Sunday Times that Lamborghini could pursue another all-electric car in the future, but "only when the time is right."

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/lamborghini-ditches-plans-for-its-all-electric-supercar-due-to-close-to-zero-buyer-interest-173441263.html?src=rss