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NASA's initial takeaways from the Artemis II mission, and more science stories

2026-04-26 00:00:00

Now that Artemis II is all wrapped up, NASA has begun its post-game performance analyses of all the systems that worked together to get four astronauts safely to the moon and back earlier this month. In addition to taking humans farther than ever before, Artemis II served as a crucial test flight for upcoming crewed missions that are planned for as soon as 2027 and 2028, the latter being NASA's ambitious target for landing astronauts on the lunar surface. So far, the Orion spacecraft and the SLS rocket seem to have fared pretty well. 

NASA says its initial assessments of the crew capsule show its heat shield "performed as expected, with no unusual conditions identified," and it didn't exhibit as much char loss as seen in the uncrewed Artemis I test. (Navy divers snapped some really cool pictures of the heat shield underwater after splashdown, as seen below). Splashdown went according to plan, with Orion landing 2.9 miles from its targeted landing site, according to NASA, and its entry interface velocity "was within one mile-per-hour of predictions."

The heat shield from the Orion spacecraft as photographed underwater by divers after its splashdown
US Navy

NASA says the SLS rocket performed well, too. It still has tests to run, but, "At main engine cutoff, when the core stage’s RS-25 liquid engines shutdown, the spacecraft was traveling at over 18,000 miles per hour, achieving its insertion velocity for orbit, and executing a precise bullseye for its intended location," the space agency noted in a blog post.

One thing that we know did cause some issues, though, was the toilet system. Shortly after launch, the astronauts reported problems with the urine vent line, which mission specialist Christina Koch was able to troubleshoot with help from the ground crew. But, everyone would like to avoid that on the next mission, so NASA now has teams checking out the hardware and data to identify what went wrong and how to prevent it. 

Watch the Earthset

The Artemis II astronauts have continued to share glimpses into their journey around the moon, and this week, the mission's commander, Reid Wiseman posted an incredible video of the Earth setting behind the moon, as seen from the Orion spacecraft. Humans haven't seen that phenomenon firsthand in over 50 years, since the last Apollo mission. Read more about that here

While ten days might not seem like that long of a time to be in space, it still does things to the body, and returning to Earth has been a bit of an adjustment for the crew. Astronaut Koch last week posted a video of herself struggling through a tandem walk exercise with her eyes closed, taken after her return to Earth. "When people live in microgravity, the systems in our body that have evolved to tell our brains how we’re moving, the vestibular organs, don’t work correctly," she explained in the caption. "Our brains learn to ignore those signals and so when we first get back to gravity, we are heavily reliant on our eyes to orient ourselves visually."


Before you go, be sure to check these stories out too:

This article originally appeared on Engadget at https://www.engadget.com/science/nasas-initial-takeaways-from-the-artemis-ii-mission-and-more-science-stories-160000808.html?src=rss

What to read this weekend: Monsters in the Archives dives deep into Stephen King's early works

2026-04-25 23:00:00

Need something new for your reading list? Here are two titles we think are worth checking out. This week, we read Monsters in the Archives: My Year of Fear with Stephen King and the first issue of the Image Comics miniseries, Corpse Knight. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-monsters-in-the-archives-dives-deep-into-stephen-kings-early-works-150000954.html?src=rss

Tesla is giving away one year free Supercharging with Model 3 Premium and Performance purchases

2026-04-25 22:44:31

Tesla completely ended its free lifetime Supercharging offer way back in 2018, but it has given customers the perk for certain promotions since then. It brought back free Supercharging for Model S and X a couple of times in 2019, for instance. The automaker’s latest offer is for new purchases for a Model 3 Premium or Performance vehicle in North America. On its website, Tesla has announced that it’s including one year of free supercharging with a Model 3 Premium or Performance, though the offer is “subject to change or end at any time.”

As Electrek notes, this is a nice freebie to have but most likely not a deciding factor for people who charge at home. For those who don’t have access to a home charger, however, this could represent significant savings.

The free Supercharging offer starts at delivery and cannot be postponed or redeemed for cash. Owners will also still have to pay certain fees, such as congestions fees that the automaker adds if a vehicle remains plugged into a Supercharger after its battery reaches 80 percent when a site is busy. The offer doesn’t apply to vehicles used for commercial purposes, such as ridesharing, taxi and delivery services, as well. As for those who traded in their gas vehicles to get the 2,000-mile Supercharging incentive, they can enjoy this freebie first and redeem those miles after their first year of ownership.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-is-giving-away-one-year-free-supercharging-with-model-3-premium-and-performance-purchases-144431817.html?src=rss

Engadget review recap: DJI Osmo Pocket 4, Recteq X-Fire Pro and Alienware 27 QD-OLED

2026-04-25 20:00:00

Engadget’s hottest review roundup truly has it all this week: a new pocket cam, a 2-in-1 smart grill, a pair of drones and a pricey skinny vac. And that’s before we even get to the highly capable gaming display that will only set you back $350. Read on to catch up on the reviews you might’ve missed over the last two weeks as we prepare for another slate of big events next month.

DJI Osmo Pocket 4

DJI’s Osmo Pocket cameras have become a staple of Engadget’s live event coverage over the last few years. They’re convenient, compact and product high-quality footage when speed matters. Contributing review reporter James Trew recently put the new Osmo Pocket 4 through its paces, concluding that “you’re getting better image quality that will pay you back over time.”

Recteq X-Fire Pro 825

With the X-Fire Pro, Recteq set out to make a pellet grill that would appeal to fans of gas grills. The company has done just that, offering a dual-mode device that imparts wood flavor you don’t inherently get from propane or natural gas. “Recteq has successfully combined the best aspects of pellet grills with a dedicated high-heat mode and separate controls that will be familiar to gas grillers,” I said. “This model offers robust build quality, reliable performance and Wi-Fi connectivity for extended smoking sessions.”

Alienware 27 QD-OLED monitor

Can a $350 gaming monitor offer enough to get the job done? If you’re talking about the Alienware 27 QD-OLED display, that answer is a resounding “yes.”

“The AW2726DM might not have all the fancy features you get on more expensive monitors, but it’s an excellent example of a no frills gadget done right,” senior reporter Sam Rutherford said. “You get just enough ports, a straightforward design and a beautiful QD-OLED panel with a solid resolution and refresh rate — all for just $350.”

DJI Lito drones and a Dyson PencilVac

Like the Osmo Pocket 4, DJI’s latest Drones are unlikely to make it to the US. However, if you live elsewhere, there’s a lot of performance available for under $400. “The Lito series shows that DJI is intent on dominating every drone price range and category, including the bottom end,” contributing reporter Steve Dent said. “Despite their low prices, the new drones don’t skimp on features, offering full obstacle protection, ActiveTrack subject tracking, relatively high speeds and sharp 4K video quality — just like models that cost a lot more.”

If your spring cleaning could still use a jump start, perhaps a fancy, skinny vacuum could do the trick for light duty. “With its minimalist form factor, the PencilVac is still an engineering marvel,” UK bureau chief Mat Smith said. “Its high degree of mobility makes it easy to clean in tight corners and between furniture. I just wish it were slightly more powerful.”

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-dji-osmo-pocket-4-recteq-x-fire-pro-and-alienware-27-qd-oled-120000428.html?src=rss

Vampire Crawlers, Peter Molyneux's return and other new indie games worth checking out

2026-04-25 19:00:00

Welcome to our latest roundup of what's going on in the indie game space. If you're looking for something new to play this weekend, we've got a bunch of options for you. We've also got some interesting upcoming games to tell you about as well.

In a press release announcing that Playdate Season 3 is coming later this year, Panic included a line that I've been thinking about a lot this week. "Panic is currently relieved and happy that people can make amazing games for Playdate with just 16 megabytes of RAM," it said, a nod toward the ongoing RAM crisis.

The Playdate doesn't exactly have a lot of technical oomph, and I'm frequently delighted by what developers are able to do within its limitations. Restrictions foster creativity — many folks had to get pretty inventive on Twitter back when they only had 140 characters to play with. Here, Panic offered a welcome reminder that you don't necessarily need an ultra-powerful rig or console to have access to more great games than you'll ever actually be able to play.

For instance, my favorite game of the year so far, Titanium Court, works on Macs that are capable of running macOS 11 (the 2020 version of the operating system) or later. On PC, you'll need a graphics card that's compatible with OpenGL or DirectX 9, the latter of which was released in 2002. For what it's worth, the game would also fit on a CD-ROM. 

There are tons of other great indie games new and old that'll run just fine on lower-powered machines. Bear that in mind the next time a current-gen console or other gaming system gets a price increase because of the RAM shortage. The DLSS 5 debacle aside, you probably don't need a 50-series NVIDIA GPU either. Maybe just pick up a Playdate instead.

New releases

While many of the weapons, characters and enemies are the same, Vampire Crawlers is a fresh spin on Vampire Survivors. It's a turn-based roguelite deckbuilder. Instead of automatically firing whatever weapons you have at nearby enemies, you'll play cards to conquer the mob that you face in each fight. You can still modify and evolve your weapons and abilities.

Each card has a casting cost, so you’ll need to consider which ones to play in a given moment and the order in which you do so. As such, it’s a slower-paced, more strategic take on the original game, albeit with a similar level of visual chaos should you put together a particularly powerful build. 

I've played a ton of Vampire Survivors and the Vampire Crawlers demo lured me in too. Its approach to turn-based battles is working for me. I've only played a little of the full game so far, but there's every chance I could lose days of my life to it.

Vampire Crawlers — from Survivors creator Poncle and co-developer Nosebleed Interactive — is available now on Steam (for PC and Mac), Xbox for PC, Xbox Series X/S, PS5 and Nintendo Switch for $10. It's included with Game Pass Ultimate and PC Game Pass. 

Fable creator Peter Molyneux and his studio 22cans are back with another god game. In Masters of Albion, you can construct and modify settlements as a literal hand of god. You'll design buildings (which are immediately constructed and usable) and manage workers. You can also assume control of a human or animal in the world to take on quests and hunt for treasure.

There's a tower defense element to this as well. You'll need to prepare your towns from nighttime attacks from various creatures. You can fend off these foes as the god or battle them on the ground as a hero. There's a lot going on here, but perhaps my favorite part is this apparent warning in the mature content description section of the Steam page: "Players are also able to use crude, adult hand gestures at will in the game." Yes, that means you can flip the bird while playing as the god hand. Yes, I am very mature.

Masters of Albion is now available in early access on Steam. It typically costs $25, but there's a 10 percent discount until April 29.

Snap & Grab caught our attention at last summer's edition of the Day of the Devs showcase. This is a cartoonish heist game in which you'll carry out your robberies in two parts. You play as Nifty, a famous fashion photographer. In the setup phase, you'll take advantage of your position to take snaps of loot, threats and opportunities and then use those to construct a plan. With the help of some henchman, you'll then try to execute the heist. 

The game’s developer No Goblin is taking an episodic approach to Snap & Grab as it's releasing the game in five parts over the course of this year. The first episode is available now on Steam (usually $8, though there's a 10 percent discount until May 1).

Snow Day Software's follow-up to Indoor Kickball is Indoor Baseball. It's an arcade game in which you play baseball inside buildings, funnily enough. You'll play 1v1 matches against the CPU or a friend in local multiplayer. You can also dive into a 14-game season or check out the story mode, in which you'll try to play your way back onto your school's baseball team (and maybe do some chores to make up for smashing too many things at home).

There are several different levels, each of which has a variety of ways for you to make a home run, from smashing a window to landing the ball in a toilet. It seems light and fun and as a burgeoning baseball guy, I dig the idea of this one.

Indoor Baseball is available now on Steam, Xbox for PC, Xbox One, Xbox Series X/S, PS5 and Nintendo Switch. It costs $15.

Upcoming 

I love Another Crab's Treasure very much and so I'll always be interested in whatever Aggro Crab is up to. Given that the studio also co-developed the smash hit Peak (alongside Landfall), I imagine many other folks feel the same way.

Crashout Crew is another multiplayer game from Aggro Crab. This one adopts the chaotic co-op formula of games like Overcooked. As a team of forklift drivers, you and your buds will work together to fill orders in warehouses while dealing with obstacles like blackouts, cacti, fire and bees.

It's coming to Steam, Xbox on PC and Xbox Series X/S on May 28. It'll be available on Game Pass on day one.

I'm very much here for slice-of-life games based around soccer (I still need to play Despelote!). Kick is another such title. This is a side-scrolling, anime-inspired game from solo developer nospacelost and publisher Shoreline Games, in which you dribble a ball as you make your way to school.

There are 23 levels with people to dodge and obstacles to overcome. You'll need to avoid damaging anything as you try to pull off tricks by kicking the ball at the correct angle, all while making sure you get to class on time (you can switch off the timer for a more relaxed experience). It looks pretty, and it never hurts a game's prospects to have a pup accompanying the main character.

No release date for Kick has been announced. It's coming to Steam at some point.

Elfie: A Sand Plan is a cozy sandcastle building game from Pressed Elephant and Sol's Atelier. There are more than 180 levels in which you'll build sand sculptures to match what Elfie, a small elephant, has in mind. There are three difficulty levels too.

It looks cute and I adore elephants (oops, I just started fostering another one), so I'm interested in checking it out. Elfie: A Sand Plan is coming to Steam for PC and Mac on May 12. It'll cost $7, and there'll be a 10 percent launch discount.

It took the team at Realmsoft 14 years to bring Clockwork Ambrosia to fruition and if this latest trailer is any indication, that long development cycle could have well been worthwhile. This is a side-scrolling action platformer in which you can customize half a dozen weapons using more than 150 modifiers. 

You play as an airship engineer who tries to survive on a steampunk island full of aggressive robots and creatures following a crash. I really dig the art direction here, which features lush hand-drawn pixel art and lovely animations. Realmsoft made the game using a custom engine the team built from scratch.

I'm looking forward to checking out Clockwork Ambrosia. It's coming to Steam on May 12.

This article originally appeared on Engadget at https://www.engadget.com/gaming/vampire-crawlers-peter-molyneuxs-return-and-other-new-indie-games-worth-checking-out-110000340.html?src=rss

XChat, the standalone app for messaging on X, is available on iOS now

2026-04-25 05:48:26

XChat, the standalone app for accessing X's messaging feature, is available to download now for iOS. X first suggested it would be stripping direct messaging from X in 2025, but at least for now, XChat is available in the original X app, the web and this new app.

Based on its launch video, the new XChat app offers many of the elements of modern messaging X had already introduced to its chats feature, like the ability to delete and edit messages, block screenshots and send disappearing messages. The new XChat app also supports video and audio calls, and X claims that all messages sent with XChat are end-to-end encrypted.

XChat will also be expected to be the home of any groups that formed around X's Communities feature. The social platform recently announced that it was retiring Communities at the end of May, and suggested that XChat's support for larger group chats could be a worthwhile alternative. XChat's group chats can currently have 350 participants, but X plans to expand that number in the future.

Elon Musk's original pitch after he rebranded Twitter as X, was to turn the platform into an "everything app," where things like an algorithmic feed, messaging, job boards and even payments could exist side-by-side. A standalone messaging app seems like the exact opposite of that, but it might also reflect where X finds itself in 2026. The company is now a subsidiary of xAI, and xAI itself is part of SpaceX. Musk's push into AI appears to be the going concern, and cloning something like WeChat might just be less important.

This article originally appeared on Engadget at https://www.engadget.com/apps/xchat-the-standalone-app-for-messaging-on-x-is-available-on-ios-now-214826886.html?src=rss