2026-03-22 03:58:15
There could be one more step required before creating an account and posting on Reddit in the future. According to Reddit's CEO, Steve Huffman, the social media platform is exploring different ways to verify a user is human and not a bot. When asked by the TBPN podcast how to confirm that it's a human using Reddit, Huffman responded with several verification methods with varying degrees of heavy-handedness.
RDDT requiring Face ID was not something I had on my bingo card but something has got to be done about all the fake / botted content — I just don't know how to sell face-scanning to redditors or even lurkers. https://t.co/7e7K3Di4ip
— Alexis Ohanian 🗽 (@alexisohanian) March 21, 2026
"The most lightweight way is with something like Face ID or Touch ID," Huffman said during the interview. "They actually require a human presence, like a human has to touch, or do or look at something, so that actually just proves there's a person there or gets you pretty far."
Besides these passkey methods that use biometrics data, Huffman said there are other options like relying on third-party services that are decentralized or don't require ID. On the other end of the spectrum, Huffman also mentioned more burdensome options, like ID-checking services.
Recent years have brought a rise in bots flooding social media platforms including Reddit, where they've even been used to conduct secret experiments. It doesn't sound like Reddit has landed on how to verify its users' human identity yet, but Huffman did emphasize that the platform still wants to prioritize anonymity for its users. However, verifying humanity through identifiable and personal data could end up as a dealbreaker for Reddit users who value the anonymity of the platform.
"Part of our promise for our users is we don't know your name but we do want to know you're a person," Huffman said. "It'll be an evolution for us for a while, and probably every platform to find the right middle ground here."
Reddit co-founder and former executive chair, Alexis Ohanian, said on X that Reddit requiring Face ID wasn't something he expected but agreed that something had to be done about the fake content from bots, adding that, "I just don't know how to sell face-scanning to Redditors or even lurkers." We reached out to Reddit's communications team and will update the story when we hear back.
This article originally appeared on Engadget at https://www.engadget.com/social-media/reddit-is-weighing-identity-verification-methods-to-combat-its-bot-problem-195814671.html?src=rss2026-03-22 03:00:00
Need something new for your reading list? Here are two titles we think are worth checking out. This week, we've got Andy Weir's Project Hail Mary and The Thing on the Doorstep, an H.P. Lovecraft adaptation for Image Comics.
2026-03-22 01:51:39
A legal feud between the co-founders of Lux Optics, the developer behind the Halide camera app, revealed that Apple was close to acquiring the company. As first reported by The Information, Apple held acquisition talks for Lux Optics, which also developed the Kino, Spectre and Orion apps, in the summer of 2025.
According to The Information, the deal eventually fell through in September of that year, but the potential acquisition could've provided Apple with the third-party software to improve its own built-in camera app. Apple is already rumored to be introducing variable aperture to its upcoming iPhone 18 Pro models, so it's not surprising that the iPhone maker was looking for software with advanced features to match its possibly upgraded camera hardware.
Despite Apple's interest, Lux Optics' co-founders, Ben Sandofsky and Sebastiaan de With concluded that future updates to Halide could increase the company's valuation and ended the acquisition talks. According to the lawsuit between the co-founders, Sandofsky started investigating de With for the alleged misuse of company funds shortly after the talks with Apple ended. Afterwards, de With was fired from Lux Optics and later joined Apple's design team. While Halide may remain third-party software for iPhones and iPads, users can still look forward to some software improvements to the built-in camera app, since that's reportedly one of Apple's priorities.
This article originally appeared on Engadget at https://www.engadget.com/apps/apple-considered-buying-halide-to-upgrade-its-native-camera-app-175139818.html?src=rss2026-03-22 01:30:00
The best-selling game of all time is moving from the virtual to the physical. Minecraft World, a permanent Greater London theme park based on the game, is scheduled to open in 2027. The announcement came during Minecraft Live 2026.
It will be a new section in Chessington World of Adventures, a theme park with a built-in zoo. The resort is a 35-minute train ride from London's Waterloo station.
Details are still fairly light on the park. But we know it will include a roller coaster, "interactive adventures" and "epic block-built playscapes." Torfi Frans Ólafsson, the game franchise's creative director, said they're aiming for "an experience that feels immersive, authentic and welcoming." Naturally, that will include welcoming you to open your wallet in Minecraft-themed retail and dining spots.
The park is a collaboration between Mojang Studios and Merlin Entertainments, the world's second-largest theme park builder. (A certain rodent-led empire is first.)
If visiting the full theme park in England isn't your thing, the latest location of the game’s (also real-world) pop-up events will open in May. Minecraft Experience: Moonlight Trail will let visitors in Buenos Aires, Argentina, go on an hour-long outdoor nighttime adventure. As its name suggests, you'll "walk a moonlit trail” through iconic Minecraft biomes. Along the way, you’ll craft gear, mine diamonds, battle mobs and “help restore an ancient beacon." The event opens in May.

Not all of Minecraft Live's announcements were about real-world empire building. Minecraft, the game, is getting some updates, too. Its next big drop, Tiny Takeover, will live up to the billing with a redesigned "cuter" look for baby mobs. The update will also add a golden dandelion, which you can feed to a baby mob to make it stay young forever. (Or, at least until you feed it a second one.) Tiny Takeover arrives on March 24.
Mojang also teased the next drop after that. Later this year, Chaos Cubed will add a sulfur cube that changes properties when absorbing different materials. "There is a lot of variety in what the cube can do," Mojang promises. "Just like there are balls with different 'bounciness' and behavior, the sulfur cube can have different physics."
Finally, the long-rumored Minecraft Dungeons II game is official. We're still extremely light on details about the sequel to the 2020 spinoff, aside from the fact that you can wishlist it on March 21.
This article originally appeared on Engadget at https://www.engadget.com/gaming/a-minecraft-theme-park-will-open-in-london-in-2027-173000917.html?src=rss2026-03-22 00:10:28
While other tech companies have been laying off employees year after year, OpenAI is doing the opposite. According to a report from the Financial Times, the AI giant is looking to expand its workforce to 8,000 employees by the end of 2026, nearly doubling staff from its current headcount of 4,500.
The FT reported that the new hires will be across several departments, including product development, engineering, research and sales. OpenAI's hiring spree will also include "specialists" for "technical ambassadorship," or employees tasked with helping businesses better utilize its AI tools, according to the report. As the FT noted, OpenAI is likely trying to amp up the competition against Anthropic and its Claude AI chatbot. According to the AI Index from Ramp, a fintech startup that manages corporate expenses, businesses are now 70 percent more likely to go with Anthropic when buying AI services for the first time as opposed to OpenAI.
OpenAI made waves in February when it announced a contract with the Department of Defense to use its AI models, following a public fallout between Anthropic and the federal agency. On top of the government contract, OpenAI is also in "advanced talks" with private equity firms like Brookfield Asset Management to deploy its AI tools across a firms' portfolio of companies, according to Reuters.
This article originally appeared on Engadget at https://www.engadget.com/ai/openai-reportedly-plans-to-double-its-workforce-to-8000-employees-161028377.html?src=rss2026-03-21 23:55:14
It doesn’t sound like Crimson Desert, the recently released prequel to Black Desert Online, will support Intel Arc GPUs anytime soon, if at all. On the game’s FAQ page, its developer Pearl Abyss advised players expecting Arc support to apply for a refund. “If you purchased the game expecting Intel Arc support, please refer to the refund policy of the platform where the game was purchased for available options,” the company wrote. Apparently, though, it’s not from lack of guidance from Intel. The chipmaker told Wccftech that it reached out to Pearl Abyss “many times” over the past several years.
The Intel spokesperson said that the company has tried to help the developer “test, validate, and optimize support for Intel graphics” for years. Intel also tried to provide the developer “early hardware, drivers, and engineering resources” across several generations of GPUs, “including Alchemist, Battlemage, Meteor Lake, and Lunar Lake.” The chipmaker said it’s “hugely disappointed that players using Intel graphics hardware” can’t play the game, but that it remains “ready to assist Pearl Abyss” however it can. It also advised players to reach out directly to the developer for “details on the choice not to enable Intel support at launch.”
Pearl Abyss, of course, doesn’t have the obligation to tweak the game so that it runs on PCs with Intel Arc GPUs. The good news is that since the title came out just a few days ago, it will still be easy to get a refund. Steam, where Crimson Desert is now one of the top-selling games, issues refunds within two weeks of purchase.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/intel-says-crimson-desert-devs-ignored-offers-of-help-to-support-arc-gpus-155514896.html?src=rss