2026-04-10 06:59:41
Apple is closing three of its retail stores this summer, including its first location to unionize. The tech company said it plans to permanently close Apple Store in Trumbull, CT, Escondito, CA, and Towson, MD. The Apple Store location in Towson, was the first where unionized workers and Apple reached a contract agreement back in 2024.
MacRumors published a statement from Apple confirming the closures. The company credited noting "the departure of several retailers and declining conditions" at the shopping centers where this trio of stores are housed as the reason for ending operations. "Our team members at Trumbull and North County will continue their roles at nearby Apple Retail stores," the statement reads. "Towson employees will be eligible to apply for open roles at Apple in accordance with the collective bargaining agreement." We reached out to the company for additional comment, and were sent the same statement.
The International Association of Machinists and Aerospace Workers, which leads the union the Towson workers had joined, released a statement about the closure. "Apple’s claim that the collective bargaining agreement prevents relocation is simply false and raises serious concerns that this closure is a cynical attempt to bust the union," the organization said. "We are exploring all legal options and will work with elected officials and allies to hold Apple accountable."
This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-is-closing-three-us-stores-including-the-first-to-unionize-225941912.html?src=rss2026-04-10 05:49:14
A film adaptation of Metal Gear Solid is in the works again, this time from filmmakers Zach Lipovsky and Adam B. Stein, the directors of Final Destination: Bloodlines, according to The Hollywood Reporter. The duo are reviving the project at Columbia Pictures as part of a new first-look deal with Sony, the latest attempt in what's been multiple decades of work to turn the blockbuster stealth game into a blockbuster film.
"Metal Gear Solid was nothing short of a groundbreaking cinematic masterpiece that forever revolutionized video games," Lipovsky and Stein said in a statement. "We are thrilled and honored to bring Hideo Kojima's iconic characters and unforgettable world to life."
Lipovsky and Stein's horror bona fides helped make Bloodlines a critical and commercial hit when it came out in 2025, and the directors have a variety of other IP-focused genre films in the works, including a sequel to Gremlins for Warner Bros. and an animated Venom movie for Sony. It remains to be seen how exactly the duo will translate Metal Gear Solid's unique quirks to film, though.
Metal Gear Solid is heavily indebted to director Hideo Kojima's own taste in action and spy cinema, while also being in conversation with video games themselves in a way that wouldn't naturally translate to film. And even if you removed those metatextual rough edges, can it really be Metal Gear Solid without Kojima's equal parts charming and awkward writing?
Attempts to create a film version of the game date back to 2006, when Kojima first shared that an adaptation was in the works. Columbia Pictures announced a new version of the film in 2012, with Avi Arad, former head of Marvel Studios, producing. In 2014, Jordan Vogt-Roberts, the director of Kong: Skull Island, was attached to direct that adaptation. And six years after that, Oscar Isaac was reportedly cast as Solid Snake. Arad and his son Ari Arad are still producing this latest take on the game, but with Lipovsky and Stein in charge, that older version of Metal Gear Solid is likely dead. Still, hope springs eternal that we’ll get to see a man hide in a cardboard box on the big screen someday.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-metal-gear-solid-movie-is-back-on-with-final-destination-bloodlines-directors-in-charge-214914374.html?src=rss2026-04-10 04:08:00
You may already know that emulators can run Wii games on a Mac. But one developer has flipped the script. Bryan Keller now has an ancient version of the Mac's operating system running on Nintendo's 2006 game console (via Kottke). Why? Because they said it couldn't be done.
The developer first had the idea in 2013 while a sophomore in college. However, they found renewed motivation five years ago when Redditor u/CussdomTidder posted, "There is a zero percent chance of this ever happening."

Keller used that as fuel to begin plugging away, "feeling encouraged" by the anonymous contrarian. Thus began the process of porting Mac OS X 10.0 (Cheetah) onto a device designed to play Wii Sports and Super Mario Galaxy.
"Last year, when I saw that Windows NT had been ported to the Wii, I felt a renewed sense of motivation," Keller wrote. "Even if my lack of low-level experience resulted in failure, attempting this project would still be an opportunity to learn something new."

Keller noted that the Wii is a phenomenally hackable console, with other enterprising hackers porting Windows 95 and NT, Linux and NetBSD onto it. Nintendo's system also runs a PowerPC chip similar to those found in older Macs. "Given this close lineage, I felt confident that the CPU wouldn't be a blocker," they wrote. From there, Keller wrote a custom boot loader, patched the kernel and wrote new drivers. They even got the Wii's USB ports working for mouse and keyboard input.
Tthe developer found the process "deeply satisfying," especially given the initial doubt. (I'm talking to you, disparaging Redditor.) "In the end, I learned (and accomplished) far more than I ever expected," Keller wrote. "And perhaps more importantly, I was reminded that the projects that seem just out of reach are exactly the ones worth pursuing."
For the technically minded, the developer's blog goes into extensive detail about the process. And full-on madlads can visit Keller's GitHub to try it for themselves.
This article originally appeared on Engadget at https://www.engadget.com/computing/a-maverick-hacker-got-mac-os-x-running-on-a-wii-200800027.html?src=rss2026-04-10 03:50:00
Meta is giving users the ability to edit Instagram comments they leave on posts, though only within a 15 minute window after they're posted. The setup is similar to how the social app handles editing messages, an option it first added in 2024, 11 years after direct messaging was introduced to Instagram in 2013.
You're only able to edit comments you left with your own account, and the process of actually doing so is easy. Just tap on the word "Edit" under your comment to pull up a text box where you can tweak, rework or embellish what you've written, and then press the blue check mark to save it. Meta says comments can be edited as many times as you want in that 15 minute window, so if you need to make more changes, you have that option.
Comments can show up in multiple ways across Instagram — including Stories, as of 2024 — so offering a way to edit them is a welcome addition. The new option is just the latest in a series of changes Meta has introduced to the social app in the last month. Earlier in March, the company announced that it was removing end-to-end encryption from Instagram DMs. At the end of the month, Meta also began testing Instagram Plus, a subscription service that unlocks new features for the app's Stories feature.
This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-comments-can-now-be-edited-within-15-minutes-195000640.html?src=rss2026-04-10 03:33:20
Thick as Thieves, the magical heist game from a crew of stealth legends at OtherSide Entertainment, is coming to Steam on May 20. OtherSide and publisher Megabit Entertainment announced the release date in a new gameplay trailer during today's Triple-i Initiative showcase (which was packed with cool indie games, as always).
OtherSide was founded by Thief and System Shock 2 veteran Paul Neurath in 2013, and Deus Ex creator Warren Spector joined in 2016. These are two of the developers who shaped the stealth genre as we know it, so Thick as Thieves has a solid foundation. The new trailer showcases the game's fictional Scottish city of Kilcairn, where magic and technology clash against a backdrop of 1910s music and architecture. At launch, Thick as Thieves will feature two thieves, two maps, 16 contracts, six unique pieces of gear and multiple difficulty settings, which alter the layout of each level.
Thick as Thieves has evolved since its introduction at The Game Awards in December 2024. It was originally pitched as a PvPvE game, but it's landing as a solo or two-player experience, with no player-on-player brawls. OtherSide announced the pivot on Steam on April 2, 2026:
"As development progressed and the world of Kilcairn has come to life, we found that we were having more fun with solo and co-op play. So, we’ve taken a decision we feel is right for the game: Thick as Thieves is now focused on two-player co-op and single player. This sharpened focus has allowed us to double down on what makes Thick as Thieves truly special — dynamic stealth gameplay."
A handful of playtesters and early fans expressed their disappointment at the removal of PvP. A developer responded to one question with, "PvPvE may come further down the line."
There's also no word on the console versions of the game. Thick as Thieves was announced for PC, PlayStation 5 and Xbox Series X/S, but today's news suggests it's coming to Steam first (if not only). Details are a bit up in the air at the moment, but hey, at least it's on-brand for the developers of a stealth game to be sneaky.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/jazzy-stealth-action-game-thick-as-thieves-hits-pc-on-may-20-193320746.html?src=rss2026-04-10 03:02:20
Netflix has added a heavy hitter in party activities to its gaming lineup. The streamer announced that Jackbox Party Essentials is joining the Netflix Party Games collection. This move makes three of the popular Jackbox group games available for free to Netflix subscribers: Fibbage 4, Quiplash 3 and Drawful 2. Each one supports up to eight players.
Netflix has been refocusing its interactive strategy to highlight family-friendly and party games. The company has even offered tie-ins to its original content; for instance, playing Overcooked through Netflix will let you use a member of Huntr/x from Kpop Demon Hunters as your in-game avatar. We also saw Netflix's Game Controller software, which turns any mobile device into a gamepad for its game library, take the crown as a top-downloaded iOS app around the Easter holiday weekend. That performance could indicate that many families were at least thinking of trying out the streamer's games as part of their festivities.
This article originally appeared on Engadget at https://www.engadget.com/gaming/netflix-adds-three-jackbox-games-to-its-tv-app-190220143.html?src=rss