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Two suspects have been arrested for allegedly shooting at Sam Altman's house

2026-04-14 14:06:24

OpenAI CEO Sam Altman's house may have been the target of a second attack after San Francisco Police Department arrested two suspects for a reported shooting in the Russian Hill neighborhood. The SFPD said in a press release that police officers responded to a "suspicious occurrence of possible shots fired" at around 5:56 AM ET / 2:56 AM PT on Sunday, April 12.

SFPD's Special Investigation Division took over the case and have since detained both 25-year-old Amanda Tom and 23-year-old Muhamad Tarik Hussein, seizing three firearms in the process with the help of a warrant. The two suspects were charged with negligent discharge.

According to the initial police report, as reported by The San Francisco Standard, two people inside a Honda sedan stopped in front of Altman's property that spans from Chestnut Street to Lombard Street. The police report also noted that the passenger appeared to fire a round at the Lombard Street side of Altman's property. The property's security personnel reported hearing a gunshot and there was surveillance footage that recorded the incident, according to the report.

This could be the second instance of violence targeting Altman and his residence in a matter of days. On Friday, a 20-year-old man allegedly hurled a Molotov cocktail at Altman's home, which caused a fire on one of the property's exterior gates, according to SFPD. The San Francisco Standard reported that there were no injuries in either incident. Daniel Moreno-Gama, the 20-year-old suspect from Texas, was charged on April 13 with murder and attempted arson. According to The New York Times, he wrote a document that “discussed the purported risk AI poses to humanity. The document also reportedly included the names and addresses of other executives, investors and board members of AI companies.

Update, April 14, 2026, 2:06 AM ET: Updated with the latest information on the suspect who allegedly hurled a Molotov cocktail at Altman’s home.

This article originally appeared on Engadget at https://www.engadget.com/ai/two-suspects-have-been-arrested-for-allegedly-shooting-at-sam-altmans-house-142655308.html?src=rss

Blackmagic's DaVinci Resolve 21 takes on Adobe Lightroom with a new Photo page

2026-04-14 13:30:34

Many creators have already switched from Adobe Premiere to DaVinci Resolve, and now the developer, Blackmagic Design, is going after Lightroom and Photoshop. The Australian company just unveiled DaVinci Resolve 21 in beta at the NAB 2026 broadcast convention with a brand new page called Photo designed to let you do things like crop and color-correct still images. At the same time, the new version introduces video AI tools that can age a subject or reshape their facial features. 

DaVinci Resolve has always let you edit photos as clips on a video timeline, but now it's greatly simplified with the Photo page. You can import and manage photographs, including RAW files from Canon, Fujifilm, Nikon and Sony, directly into the new page. Then, you adjust them using the node-based Color page that offers similar and arguably even more powerful tools than Adobe's Lightroom.

Just as with video, the Color page includes primary color correction, curves, qualifiers and power windows (along with noise reduction, sharpening and more). However, Resolve's node-based workflow really shines for photo editing. You can add nodes in series or parallel to build complex grades, then save them to apply to other images or an entire photo album. You can also reframe and crop images at their original source resolution and aspect ratio, without affecting the original image quality. 

Blackmagic's DaVinci Resolve takes on Adobe with new photo editing features
Steve Dent for Engadget

The LightBox view lets you see an entire album with grades applied. "Select any image and grade it live while seeing the results update across the whole collection in real time. Filter by graded, ungraded, star rating, flag and clip color," Blackmagic Design explains in a press release. Albums, meanwhile, let you build collections like you do in Lightroom. Those also appear as timelines in the Color, Cut and Edit pages for easy access. 

For pro photographers, the Color page includes camera controls that let you tether a Sony or Canon camera to Resolve for live image capture, while adjusting settings like ISO, exposure and white balance. You can save capture presets to "lock in a consistent look before customers shoot," according to Blackmagic. 

Other Resolve tools also work with the Photo page, like the AI Magic Mask that lets you make one click selections of an object or person. It's also possible to do advanced VFX on still photos using Resolve's Fusion page, or add OpenFX or FusionFX filters directly on the Photo page. Finally, you can collaborate with others using Blackmagic Cloud, though that does require a paid subscription. 

I briefly tested the color tool and, as someone who's admittedly familiar with DaVinci Resolve, I found it easy to grasp. It's simple to import and organize images (easier than Lightroom in my opinion) and is as powerful as Lightroom's Develop page for most adjustments, though I really missed the latter's "Clarity" tool. The node based workflow is powerful, and Resolve makes it easier to apply adjustments to multiple images. When you're ready to export, that's done through a special photo-only version of the "Export" page and is relatively intuitive as well. Whether or not I'll cancel my Photoshop/Lightroom subscription remains to be seen, however. 

DaVinci Resolve AI Age Transformer
Blackmagic Design

On top of the Photo page, Blackmagic Design introduced a number of new tools for video and VFX as well. Among the most interesting are a series of AI tools for facial adjustments. The AI Face Age Transformer tools lets you analyze a face, enter the subject's age and adjust the age offset slider to add things like wrinkles and facial fullness. You can also change the way a subject looks through the AI Face Reshaper tool that lets you adjust the eyes, nose, mouth, eyebrows and overall face shape. Plus, you get an AI Blemish Removal feature that reduces the appearance of superficial skin imperfections like acne, discoloration and large pores, while retaining the skin's natural texture. 

Another tool that will no doubt be popular is AI UltraSharpen that can upscale video "to make previously unusable footage sharp in higher resolutions," according to the company. It can also be used to improve slight focus errors. Meanwhile, the AI Motion Deblur fixes slightly blurred images, making it particularly useful for slow motion and freeze frame shots. 

Other key new upgrades, to name just a few, include the ability to edit Fusion effects from within the Cut and Edit pages, the addition of the Krokodove library of compositing tools and new immersive VR tools for delivery to platforms like Meta Quest and YouTube VR. Most of the new features are available in Blackmagic Design's free version of DaVinci Resolve, though a couple of tools (AI Magic Mask and Film Look Creator) are only available with the paid, $295 DaVinci Resolve Studio version. A complete list of new features is here and you can download the free and paid versions here

This article originally appeared on Engadget at https://www.engadget.com/apps/blackmagics-davinci-resolve-21-takes-on-adobe-lightroom-with-a-new-photo-page-053034084.html?src=rss

Xbox CEO called Game Pass 'too expensive for players' in a leaked memo

2026-04-14 03:47:49

Xbox's new chief exec, Asha Sharma, has only been in charge for a few months but things already seem like they might be changing for the better. Or at the very least, they might be getting cheaper. The Verge reported that the new Xbox CEO wrote a memo to employees addressing the current pricing of the Game Pass subscription service. 

"Game Pass is central to gaming value on Xbox. It’s also clear that the current model isn’t the final one," Sharma allegedly said. "Short term, Game Pass has become too expensive for players, so we need a better value equation. Long term, we will evolve Game Pass into a more flexible system which will take time to test and learn around."

After Microsoft upped the price for Game Pass twice within 15 months, many of us certainly felt that the service had gotten too costly to keep. Xbox is still offering a wide range of titles on Game Pass; the April update is adding indies like Hades 2 and new Double Fine project Kiln alongside AAA hits like the remake of Call of Duty: Modern Warfare. The Verge's sources suggested that the addition of the CoD franchise might have been a factor in some of the Game Pass price increases, since Microsoft would lose out on revenue by making the latest entries in the series available under the subscription. 

It's too early to say whether this memo from Sharma means Xbox is on the brink of a resurgence. And there are changes the company could make, like adding ever more complicated tiers, that would further hamper interest and uptake of Game Pass. But acknowledging the problem, even internally, is refreshing to see after so many baffling moves from Xbox in recent years.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-ceo-called-game-pass-too-expensive-for-players-in-a-leaked-memo-194749597.html?src=rss

Games Workshop brings seven classic Warhammer games to Steam for the first time

2026-04-14 02:54:32

Fans of miniature plastic soldiers, rejoice. Games Workshop has brought a host of older Warhammer and Warhammer 40K video games to Steam for the first time, alongside a dozen games that haven't been available on Valve's storefront for a few years. The new to Steam releases consist of three games from the Warhammer fantasy range — Shadow of the Horned Rat, Mark of Chaos – Gold Edition and Dark Omen — and four from its sci-fi 40K universe — Chaos Gate, Fire Warrior, Final Liberation and Rites of War.  

If you're a Warhammer fan of a certain age, some of these may be formative experiences for you. I know they are for me. I can't count how many hours I spent playing Chaos Gate when I first discovered 40K at the age of 10. Yes, it was an XCOM clone, but by that point I didn't know about the MicroProse original, and Space Marines were cool. 

Years later and as a Tau collector at the time, I also loved Fire Warrior, even if it wasn't the most polished or deep first-person shooter. I haven't played the other five games included in today's announcement, but I've heard Warhammer: Shadow of the Horned Rat and Warhammer 40K: Rites of War are pretty good if you're into the setting or, in the latter case, a fan of the Eldar.  

To celebrate the re-release of these old gems, Games Workshop is running a Classics sale on Steam, with discounts on all 19 re-releases. Plus, you can get discounts on some more recent releases, including the excellent Dawn of War – Definitive Edition and Dawn of War 2 – Anniversary Edition. If you're new to the Warhammer 40K universe, and would rather avoid a plastic addiction, one of those would be my first port of call, along with the excellent Space Marine 2.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/games-workshop-brings-seven-classic-warhammer-games-to-steam-for-the-first-time-185432304.html?src=rss

Meta warned by dozens of organizations that facial recognition on its smart glasses would empower predators

2026-04-14 02:50:00

Dozens of civil rights organizations have written a letter to Meta CEO Mark Zuckerberg to warn of the dangers in bringing facial recognition technology to the company's smart glasses. More than 70 groups have banded together to form a coalition to urge Zuckerberg to abandon plans to incorporate the tech, on the grounds that it would empower stalkers, sexual predators and other bad actors.

This coalition includes organizations like the ACLU, the Electronic Privacy Information Center, Fight for the Future, Access Now and many others. The letter isn't asking for safeguards. These groups want the feature to be completely eliminated, stating the idea behind facial recognition of this type is so dangerous that it “cannot be resolved through product design changes, opt-out mechanisms or incremental safeguards." This tracks, as there would be no real way for bystanders to know or consent to being identified.

"People should be able to move through their daily lives without fear that stalkers, scammers, abusers, federal agents and activists across the political spectrum are silently and invisibly verifying their identities and potentially matching their names to a wealth of readily available data about their habits, hobbies, relationships, health and behaviors," the letter states.

The organizations have urged Meta to disclose any known instances of its wearables being used for stalking, harassment or domestic violence. They also want the company to disclose past or ongoing discussions with federal law enforcement agencies, including ICE, about the use of Meta smart glasses and other wearables, according to a report by Wired.

There is certainly some cause for worry here. According to the New York Times, Meta issued an internal memo last year that suggested it could roll out this technology "during a dynamic political environment where many civil society groups that we would expect to attack us would have their resources focused on other concerns." That's corporate speak for "we'll do it when nobody is watching." The coalition called this "vile behavior" that looks to take advantage of "rising authoritarianism."

The technology in question is apparently called Name Tag, for obvious reasons. It uses AI to pull up information about people in a field of view to smart glasses displays. That's about as dystopian as it gets.

The company has reportedly been working on two versions of the toolset. There's one that would only identify people that are currently connected to a Meta platform and another that would identify anyone with a public account on a service like Instagram. It doesn't look like there's any way, as of yet, to use this tech to identify strangers on the street who don't have a Meta account of any kind. In other words, the company should expect a wave of cancellations if this rolls out.

In an emailed statement, a Meta spokesperson told Engadget: "Our competitors offer this type of facial recognition product, we do not. If we were to release such a feature, we would take a very thoughtful approach before rolling anything out."

Public outcry has gotten Meta to back off from facial recognition in the past. The company ended Facebook's photo-tagging system in 2021 after pushback from civil liberties groups and years of costly litigation. Meta paid out billions of dollars to settle biometric privacy lawsuits in Illinois and Texas and another $5 billion to the FTC for a separate privacy case partially tied to facial recognition software.

Update, April 13 2026, 4:45PM ET: This story was updated after publish with comment from Meta.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-warned-by-dozens-of-organizations-that-facial-recognition-on-its-smart-glasses-would-empower-predators-185000998.html?src=rss

Retro handheld maker Anbernic's latest device has a swiveling display

2026-04-14 01:47:05

There are plenty of retro gaming handhelds on the market, but Anbernic is introducing one that offers a unique spin on the square shape. The retro gaming handheld maker revealed the RG Rotate on its YouTube channel, showing off a 1:1 display that swivels out much like the T-Mobile Sidekick of yore.

Anbernic often drip feeds details of its upcoming products over time, but so far, we know that the RG Rotate will run on Android, feature an aluminum alloy frame and come in Polar Black and Aurora Silver. Anbernic's video detailed that the handheld will have a "proprietary ultra-thin alloy hinge" that went through "high-durability testing." While the handheld maker has experience with other hinges as seen with its RG DS and RG 34XXSP, the RG Rotate's hinge mechanism could prove to be a new engineering challenge

As for the rest of the build, Anbernic is adding swappable L2 and R2 buttons that allow users to adjust the height of the shoulder buttons. From the video, the RG Rotate might only be built with a single USB-C port, which has irked a few fans hoping for an audio jack. Anbernic hasn't announced pricing for the RG Rotate yet, but it'll likely be much cheaper than more premium options from Ayn or Retroid.

This article originally appeared on Engadget at https://www.engadget.com/gaming/retro-handheld-maker-anbernics-latest-device-has-a-swiveling-display-174705958.html?src=rss