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Ubisoft is rolling back Rainbow Six Siege servers after being forced to shut them down

2025-12-29 03:10:49

Ubisoft has shut down Rainbow Six Siege's servers and is in the process of rolling back the fallout of a widespread breach that left various players with billions of in-game credits, ultra-rare skins of weapons, and banned accounts. As of Sunday afternoon, the status page on Rainbow Six Siege's website still shows "unplanned outage" on all servers across PC, PlayStation and Xbox.

The fiasco began Saturday morning when Ubisoft said on X that they were "aware of an incident currently affecting Rainbow Six Siege" and "working on a resolution." A couple of hours later, the Rainbow Six Siege servers were shut down, following plenty of user reports showing either zero or billions in R6 credits, rare skins in their lockers and either account bans or unbans. Ubisoft later clarified Saturday afternoon on X that nobody would be banned if they spent their ill-gotten credits, but that a rollback of all transactions starting from Saturday, 6AM ET would soon be underway.

On Sunday afternoon, Ubisoft informed the playerbase that they're currently performing a rollback, but that "extensive quality control tests will be executed to ensure the integrity of accounts and effectiveness of changes." The company added that "this matter is being handled with extreme care and therefore, timing cannot be guaranteed" and didn't provide an estimate for when servers would be back online.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-is-rolling-back-rainbow-six-siege-servers-after-being-forced-to-shut-them-down-191049440.html?src=rss

Ayaneo's latest Game Boy remake will have an early bird starting price of $269

2025-12-29 01:45:54

After the high price tag of the Ayaneo Pocket DMG turned some retro handheld fans away, Ayaneo is working on another remake of the classic Game Boy with a slightly more affordable cost. Ayaneo revealed the pricing for the Pocket Vert, which starts at $269 for early bird orders.

Compared to the Pocket DMG that retails for $449, Ayaneo skipped the OLED and configurations that go up to 16GB of memory and 1TB of storage for the Pocket Vert. Instead, the handheld maker went with a fully metal CNC body and an ultra-minimalist design with engraving-free buttons that resemble the Analogue Pocket's look. Ayaneo built the Pocket Vert with a smaller 3.5-inch LCD screen that has a 1,600 x 1,440 resolution and a Snapdragon 8+ Gen 1 chip that should allow the handheld to handle anything up to PS2 and some Nintendo Switch games.

The Ayaneo Pocket Vert comes in Lava Red, Eternal Night Black and Lunar White
Ayaneo

To play more modern games, the Pocket Vert has a hidden touch pad below the buttons that acts as a makeshift joystick. Ayaneo also hid a fingerprint sensor in the power button and included a USB-C port, a 3.5mm headphone jack and a microSD slot for more storage capacity. The Indiegogo campaign for the Pocket Vert isn't open yet, but it will be the only place to snag the latest vertical handheld from Ayaneo at its lowest price before it reverts to the retail price of $339. You can even opt for the fully specced-out version that's only available in Lava Red and has 12GB of memory and 256GB of storage for an early bird price of $369 and a later standard price of $439.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ayaneos-latest-game-boy-remake-will-have-an-early-bird-starting-price-of-269-174553644.html?src=rss

Stardew Valley players on the Nintendo Switch 2 get a free upgrade

2025-12-28 23:49:55

Stardew Valley is truly the gift that keeps on giving. Fans of the farm life simulator, specifically those who already own it for the Nintendo Switch 2, can download a free upgrade that introduces new features and multiplayer modes.

If you have Stardew Valley on the Switch 2, you can download the Upgrade Pack that introduces mouse controls to make it easier to place furniture and organize your inventory. The upgrade also adds local split-screen co-op for up to four players and online multiplayer that maxes out at eight players. On top of the co-op modes, the free content pack includes Game Share compatibility, meaning only one player needs a copy of Stardew Valley to share it with three others.

This Upgrade Pack may not have as much content as a numbered update, but some players are already reporting bugs. According to user accounts, the online multiplayer mode isn't working, while other reports noted that some crafting recipes had inaccurate material requirements or quantities. In a post on X, Eric Barone, the game's developer who's better known as ConcernedApe, said that he's taking "full responsibility for this mistake" and that the development team "will fix this as soon as possible." Later that day, Barone posted that online co-op should be fixed on both the Nintendo Switch and Switch 2 versions, adding that "we are investigating and will follow up with patches as needed" for the remaining issues.

On top of addressing the bugs from the latest Upgrade Pack, Barone and the rest of the development team are also working on the upcoming 1.7 update for Stardew Valley, while Haunted Chocolatier is still under development.

Update, December 28 2025, 10:45AM ET: This story has been updated to reflect Barone's latest update that online co-op has been fixed.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/stardew-valley-players-on-the-nintendo-switch-2-get-a-free-upgrade-174849697.html?src=rss

Samsung's two new speakers will deliver crisp audio while blending into your decor

2025-12-28 07:00:53

Samsung is adding two brand new speakers to its audio lineup, along with updated soundbars boosted with AI features. While not as inconspicuous as the Samsung Frame, the new WiFi speakers, called the Music Studio 5 and 7, were designed to blend into your living room's atmosphere with their minimalist design. However, if you're looking for a more convenient option, Samsung also updated its flagship HW-Q990H soundbar, while also introducing the more affordable choice of the HW-QS90H.

Samsung built the Music Studio 5 with a four-inch woofer and dual tweeters, pairing them with a built-in waveguide to deliver better sound. To customize the sound, Samsung added its new AI Dynamic Bass Control that can make bass sound better without any distortion. You can even control the "gallery-inspired" speaker via voice or Bluetooth and it's compatible with WiFi casting and streaming services.

The Samsung Music Studio 5 speaker in black
Samsung

For an upgraded option, the Music Studio 7 comes with a 3.1.1-channel spatial audio that has top-, front-, left- and right-firing speakers to give a more immersive 3D audio experience. You can calibrate the sound even further with the Samsung Audio Lab Pattern Control Technology and the same AI Dynamic Bass Control feature seen with the Music Studio 5. Samsung says the Music Studio 7 can play Hi-Resolution Audio with up to 24-bit/96kHz audio processing and can either be used as a standalone speaker or paired with other Samsung audio devices.

The Samsung Music Studio 7 in a living room.
Samsung

To round out its new audio offerings, Samsung debuted the HW-QS90H, or its All-in-One Soundbar, with a 7.1.2.-channel system that features 13 drivers, nine of which are wide-range speakers. The new soundbar's built-in Quad Bass Woofer system means you can achieve deeper bass without a separate subwoofer. The All-in-One Soundbar even features Samsung's Convertible Fit design that can handle being mounted on a wall or placed on a table, and a gyro sensor that can automatically adapt channel distribution depending on its orientation, like we saw with the QS700F.

Samsung even refreshed its flagship HW-Q990H soundbar this year and introduced to it the Sound Elevation feature that makes dialogue sound more natural and Auto Volume, which regulates a consistent volume across its channels for a more balanced sound. All of Samsung's latest soundbars and speakers will be on display at CES 2026.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/samsungs-two-new-speakers-will-deliver-crisp-audio-while-blending-into-your-decor-230053770.html?src=rss

OpenAI is hiring a new Head of Preparedness to try to predict and mitigate AI's harms

2025-12-28 06:03:30

OpenAI is looking for a new Head of Preparedness who can help it anticipate the potential harms of its models and how they can be abused, in order to guide the company's safety strategy. It comes at the end of a year that's seen OpenAI hit with numerous accusations about ChatGPT's impacts on users' mental health, including a few wrongful death lawsuits. In a post on X about the position, OpenAI CEO Sam Altman acknowledged that the "potential impact of models on mental health was something we saw a preview of in 2025," along with other "real challenges" that have arisen alongside models' capabilities. The Head of Preparedness "is a critical role at an important time," he said.

Per the job listing, the Head of Preparedness (who will make $555K, plus equity), "will lead the technical strategy and execution of OpenAI’s Preparedness framework, our framework explaining OpenAI’s approach to tracking and preparing for frontier capabilities that create new risks of severe harm." It is, according to Altman, "a stressful job and you'll jump into the deep end pretty much immediately."

Over the last couple of years, OpenAI's safety teams have undergone a lot of changes. The company's former Head of Preparedness, Aleksander Madry, was reassigned back in July 2024, and Altman said at the time that the role would be taken over by execs Joaquin Quinonero Candela and Lilian Weng. Weng left the company a few months later, and in July 2025, Quinonero Candela announced his move away from the preparedness team to lead recruiting at OpenAI. 

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-is-hiring-a-new-head-of-preparedness-to-try-to-predict-and-mitigate-ais-harms-220330486.html?src=rss

Here’s the first real look at the Retroid Pocket 6 running PS2 games

2025-12-28 03:36:26

The Retroid Pocket 6 may have gotten off to a rocky start, but the gaming handheld is officially completed and going to see its first shipments soon. The handheld maker revealed the final product shots of the Retroid Pocket 6 in black and orange on X. Along with in-person product pics, Retroid revealed gameplay videos of its handheld, running emulation of PlayStation 2 games.

For those looking to relive some classic Nintendo or PlayStation titles, the Retroid Pocket 6 offers a great entry point into the retro handheld world since it can emulate games up to Nintendo Switch and PS2. However, Retroid did have some initial blowback about its design and decided to go back to the drawing board. Following the early criticisms, Retroid decided to add an option for customers to choose between having the D-pad or a thumbstick at the top of the handheld's left side.

The Retroid Pocket 6 in orange with asymmetrical thumbsticks.
Retroid

The problems persisted for Retroid, as the handheld maker had to then cut short the early bird pricing thanks to the widespread memory shortage. Instead of offering the handheld for $209 until January, Retroid removed the discount in late December, leaving new buyers paying the full retail price of $229. However, the internal specs remained the same, with a Snapdragon 8 Gen 2 processor, up to 12GB of memory and up to 256GB of storage that's expandable with a TF card slot.

Despite the hiccups, Retroid looks ready to start shipments of its latest retro gaming handheld as evidenced by the new photos and videos. According to the website, the first batch of Retroid Pocket 6 preorders are due to start shipping in January. Second bath preoders are still available on Retroid's website, which are expected to get to customers in March.

This article originally appeared on Engadget at https://www.engadget.com/gaming/heres-the-first-real-look-at-the-retroid-pocket-6-running-ps2-games-193624145.html?src=rss