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A designer and artist based in Canada. Currently, I design web things at a nice company.
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Weeknotes 21

2024-11-16 08:00:00

  • note for rss reader enjoyers: this post uses a custom layout, so i recommend reading it on my blog itself. it’ll probably read like hot garbage without the layout
  • (like, hotter garbage than it already is)

so what’s all this then

  • ugh, writing this post was KILLING me
  • so now i’m doing this
  • am i perhaps taking the coward’s way out by taking advantage of this chat layout again?
  • i GUESS
  • good thing this is my blog and i do what i want
  • apologies in advance for the quality and tone of this post

cool link section


watching

  • rewatched the fall, ugh visually beautiful movie
  • i meant to write way more about it here but honestly
  • the words r not coming 2 me
  • as u can see
  • but anyway. good movie. will try 2 write about it later
  • also started watching arcane season 2. this show is unbelievably beautiful
  • against my better judgment, i also watched the jake paul vs mike tyson boxing match
  • i have never watched boxing in my life, i did not know what was going on
  • but pro wrestling is better

reading

  • i read the entirety of wayne family adventures, the dc webtoon about, ah, the wayne family
  • wayne as in bruce wayne batman
  • who AM i? i’ve never been into batman. i’m lukewarm about every single batman movie and batman as a character. but clearly all i needed was silly slice-of-life fluffy shit to be like hmm
  • maybe there ARE depths to bruce wayne batman
  • maybe i will read. a robin comic
  • (why is all the robin backstory stuff so dramatic? wtf?)
  • ???
  • i thought i was OVER this superhero shit. i fell out of marvel/mcu years ago
  • clown emoji @ myself

this website

  • this weeknotes post is clearly in shambles but maybe my next thing will not be
  • the next thing being
  • my media 2024 recap post
  • i’m planning on expanding its scope to include internet writing (articles, blog posts, essays); content creator content (content, video essays, vlogs, content); webcomics; art
  • it’s like, “creative works people made that i enjoyed”?
  • i also want to redesign my website but what else is new
  • who doesn’t want to redesign their website these days
  • also just thinking about creating and art and what i want to make. artistic goals. creative goals.
  • etc. etc.

negativity sidebar: this AI-generated slop shit is so fucking stupid

  • the other day i stumbled across this company whose product is about generating images to go with input text for storytelling purposes
  • like, input some story text and it’ll spit out artwork for it
  • and i read one of their sample creations which was just
  • LAUGHABLY bad
  • cringe
  • feels like i am losing my mind when i read shit like this, like, did a ten year old write this?
  • do these companies realize their chatgpt writing is incredibly juvenile and hollow?
  • is this what you consider to be marketing material? this is what you’re proud of?
  • just
  • jfadksfasdf afjhdklsaf eajfkdlsaf a eifjadskf asdfk

misc

  • i have a bluesky account but idk what i would use it for
  • i’m perfectly happy on mastodon!
  • and i don’t want to double post stuff, so my bluesky may remain dormant. but it’s there
  • i have nothing new and funny to say about the us election. depressing as hell

endnotes

  • this post is more embarrassing and chaotic than normal
  • and honestly! i may delete it!
  • we’ll see!
  • i actually wrote a whole bunch of normal words in proper paragraphs here before i deleted it all
  • just, it was not working. it’s in my drafts now and i might bring it back for the aforementioned 2024 media recap
  • but til then
  • luv 2 write like this

Spooky homepage process

2024-10-28 08:00:00

After aspiring to for the past few years, I finally succeeded in updating my site for Halloween! I have a new (spooky) homepage.

Screenshot of the first comic panel, which features a hand grasping a hanging string on a black background. It's titled 'a new haunt.'

Note: I discuss the homepage’s easter egg here, so I recommend checking it out before reading this post.


Concept

Making this was a lot less of a linear process than when I was making my previous comic homepage. I started sketching stuff back in late July, but didn’t pick up on it until September. I waffled endlessly about the concept. The storyboard kept changing throughout, even as I was drawing the final art.

A panel sketch of basically a character silhouette, a goofy smiling face, and a speech bubble that says ‘welcome’
Early sketch. Very spoopy, very creppy

I had a few ideas in mind:

  • I knew I wanted to welcome you (the reader) back to my homepage, but with a different setting.
  • The setting is vaguely a hotel. I wanted the vibes of of: unwelcome guest, don’t stay (contrast to don’t leave of my previous comic), The Shining, Bluebeard. Welcome back, but also, something is off.
    • I went back and forth a lot with how to execute on that and how to build an eerie atmosphere. I thought maybe I would lead you down a dark staircase; I would allow you to visit the public places but forbid you from the private (à la Bluebeard); there would be ghosts on some pages; I would threaten you to not overstay your welcome. A lot of different directions!
    • In the end, the setting ended up not playing much of a role—it’s kind of hotel-shaped, but this could easily be a home or a continuation of the coffee bar. It doesn’t really matter.
  • I wanted some kind of lights on/off mechanic. I was still attached to my 2022 idea of ghosts existing in dark mode (i.e. spooky mode). This also took various forms when I was ideating. There would be a lamp on the table, and I would switch it on. Or there would be a lamp and you would interact with it as an easter egg. Toggling the lamp would reveal something, or change the comic in some way.

Light mode

I didn’t know how this lights on/off mechanic would take shape until I was in the weeds of sketching. I had those various ideas, but not a clear picture of how they would work in practice.

There were two things that I figured out during the process: the ghosts, and the light mode switch.

Ghosts

I settled on the comic ending by leading you down a dark hallway, and I thought maybe there would be a ghost in the darkness.

And so I drew the first ghost. Then I thought should draw some variants so I could choose the Scariest Ghost. The problem with being a scaredy cat is that I was too afraid to look up horror visuals, so I had to rely on artwork I could handle and my meager imagination.

But after I drew some various ghosts, I realized they worked as animation frames—I had kept drawing them in a way where they were advancing on the viewer and it occurred to me these could be the same ghost, but getting closer… So that was the first thing I figured out.

A row of ghost-shaped figures, which are vaguely humanoid with long arms and glowing red eyes. The last ghost is an exception, crawling on the ground like a bug.
these look goofy out of context lmao

Light mode switch

In the beginning, the switch just toggled the lights while the ghost floated around. And then I was thinking about how to end the comic, with the ghost getting up close to the you. It then…kills you? eats you? fade to black? But then the toggle gets disabled somehow? But how? why?

But then in my sketches, I happened to put the toggle in the right corner, in reach of my character, and at some point I looked at this and thought huh. What if—

Sketch of the final panel, where my character gestures to the darkness of a long hallway. In the bottom right below the panel is a lights on/off toggle switch.
that’s a cool toggle u got there
Final panel sketch, this time with my character turned to face the viewer with a hand extended to cover the toggle. Glowing red eyes shine from both my chracter and from within the dark hallway.
would be a shame if something happened to it

The idea fell into place. I tested this flow by animating it in Photoshop as a frame-by-frame animation. I wanted to see if flashing through the ghosts and then having my character turn on the last frame worked. Once I confirmed the concept held up, I moved onto drawing the actual artwork. And so, that was my second discovery.


Artwork notes

Most of the comic artwork is simple: a bunch of straight on shots of my character looking the same across multiple panels. Nothing new here! I finally draw something slightly more interesting in the last panel, which involves a bit of 1-point perspective.

The darkness of the hallway, which is drawn in one-point perspective. There are red lines converging on the vanishing point to demonstrate how the picture frames on the wall line up.
hey look, a vanishing point! haven’t used that in a long time

I intended the setting to play a larger role—for example, the picture frames on the wall were supposed to actually link to things—but after I figured out the light mode interaction, I decided that was it! That was my concept. Everything else could go in the garbage.

My own Mastodon toot, which reads: 'me: comics are all about flow and pacing. Also me: what if I just deleted this panel because I don't wanna draw it.' Posted September 30.
basically

The final panel follows the pattern of scary eyes glinting in the dark, in an even spookier way than glasses-glinting-in-the-dark is. This was the limit of my scary artwork tolerance. Here’s a choice selection of inspiration:

A collage of six illustrations, which all feature a shadowed figure with glowing eyes rendered as simple circles or crescents. The atmospheres are eerie and threatening.
1. xuhxyn; 2. I think it's from the webtoon Hand Jumper by SLEEPACROSS, but I couldn't confirm it; 3. frank @hostile1968; 4. Rebecca Mock; 5. Julia Lepetit; 6. Feliks S. Reinfuss

During this process, I also read two volumes of Framed Ink by Marcos Mateu-Mestre, both of which are superb and inspiring.


Technical details

This was built the same way my previous comic homepage was—the artwork as various images absolute positioned within panels that had a fixed aspect ratio.

For example, suppose a panel has an aspect ratio of 2:1 and I wanted the artwork to be placed in the bottom right corner:

.panel {
aspect-ratio: 2 / 1;
position: relative;
}
.panel__artwork {
bottom: 0;
right: 0;
position: absolute;
width: 50%;
}

I adjusted the aspect ratio of panels based based on two arbitrary breakpoints: 800px and 500px. The clearest example of this is in the I’ve redecorated panel. It’s meant to be a large panel that fills the screen.

On ‘desktop’ it’s 1:1—it takes up a lot of space. As the viewport gets more narrow, it gets taller. At <800px, it’s 2:3; at <500px, it’s 1:4.

That 1:4 sizing is the most dramatic. You have to scroll an entire screen’s worth of height to get to the bottom of the panel, which is meant to emphasize the shadows that engulf my character.

Two comparison screenshots, in desktop and mobile dimensions, of one of the panels. On desktop, the panel takes up the entire screen. On mobile, the entire screen is filled with only the top half of the panel.
‘Desktop’ 1440×900px / ‘Mobile’ 375×812px. On mobile, you don't even see my character when you first encounter the panel.

Light mode was initially a traditional light/dark mode toggle, but I changed it to a <button> because I didn’t want to build a toggle switch.

Positioning the button required a bit more thought. In my sketches, it’s floating in empty space, but this would look awkward on the actual page. It needed to be offset from the right edge so that the hand angle would work, but just having it float there looked weird.

So I moved my navigation links out of the site footer to sit right below the comic, so that I could stick the button at the end and have it fit in better.

Screenshot of the navigation links and light mode button. The button sits at the end of the navigation list.
The light mode button needed to be in that specific place, so I pushed around the navigation links until the positioning worked.

I also considered styling the button to look like one of my nav links, so it would be an actual surprise if you chose to click on it. However, I decided I wanted everyone to click it more than I wanted it to be a true easter egg, and I think it looks conspicuous enough that it invites a bit of curiosity.


Idea graveyard

Messy sketch of some panels where my character gives you a key. The dialogue reads: 'here's a visitor's pass. Keep it on you at all times. But don't stay.'
hotel idea: I would give you a ‘visitor pass’ which would serve as an ominous invitation to go places you shouldn’t. or something. (Text transcription: ‘here’s a visitor’s pass. keep it on you at all times. but don’t stay.’)
Character doodle of me wearing a button down shirt and pants. Sparkle-shaped jewelry hangs from my shirt collar.
as a hotelier, my outfit was meant to be fancier. There was going to be jewelry.

I also spent an embarrassing amount of time trying and failing to figure out some kind of clever wordplay involving ‘hotel’. I bet if I did have a fun pun, I would have pushed the hotel setting more, but alas.


Conclusion

When I look back at all my ambitions and plans from the start of this, I feel like I gave up on so many things out of a lack of skill. Taking a nebulous idea through to execution is the entire point, and it feels disappointing to fall short.

But I also feel proud of where this ended up. My favourite parts of this—the light mode switch, the flashing ghosts—emerged from the drawing process. I had a moment where I realized huh, that’s interesting about the artwork. Even in my tiny, unsophisticated project, it was through that meandering that something surprising came about. (I know this isn’t groundbreaking, but it was a good reminder to myself!)

I feel my artistic shortcomings very acutely when drawing comics. They require so much skill—in the most technical, artistic sense with character art and environments and composition, and then with skill in writing, and then the pacing and flow of it all. It’s very humbling, and it’s exciting to be a beginner and have so much I can improve on. I’m excited to make my next thing, whatever it may be.

Endnotes

  • Here’s a storyboard, from before I started deleting panels left and right so I wouldn’t have to draw them.
  • Related blog posts: Making version noir about my previous comic homepage; Admitting defeat about my failed halloween page attempt in 2022
  • Further reading: Framed Ink: Drawing & Composition For Visual Storytellers by Marcos Mateu-Mestre (available on Internet Archive)
  • Art tools: Clip Studio Paint, Procreate, my trusty physical notebook
  • ugh, it took me all month to write this, and on the tail end of October I’ve forgotten the details. Don’t do that @ myself!! Finish the post early when the memory is still fresh!!

Weeknotes 20

2024-10-21 08:00:00

An extremely long post because I haven’t written this in a month and there is so much to catch up on. More like MONTHnotes amirite??!?!?

A glass sculpture installation, reminiscent of the sea floor. In the front are slim, winding tendrils in neon green and black, resembling seaweed. In the background are glass spheres of varying sizes, colours, and patterns, as well as a large column of countless tendrils.
Mille Fiori (2012), Chihuly Garden and Glass in Seattle, Washington

A New Homepage (Spooky)

I updated my homepage for spooky season! I’ll hopefully write a longer post about it sometime soon (aaahhhh lol) but I’m happy I finally did something for Halloween, after aspiring to for several years now.

Screenshot of the first comic panel, which features a hand grasping a hanging string on a black background. It's titled 'a new haunt.'

It’s another short comic, with a little bit of an easter egg type thing at the end. Read it here.

Weird Web October

This month I’m trying to participate in Weird Web October, which has a daily prompt for making a weird website every day this month.

For example: #3 Colour and #6 Notifications. I’ll be adding them here throughout the month.


Internet links


Media diary

Notable things I enjoyed over the past few weeks:

Film/TV

  • Fight Club — I finally watched this! And somehow never got spoiled for it. Now I understand why it’s associated with toxic masculinity.
  • Suzume — just a really beautiful journey around Japan, with magical music.
  • Look Back — saw this in theatres, not knowing anything about it, and felt all the emotions. Why do you draw?

I’m going to see The Fall (2006) next week. I first watched it probably 10+ years ago, on a shitty not-legal streaming site, so I’m excited to see it in 4K on a big screen—it’s a visually striking movie.

Music

Books

I finally read Framed Ink (volumes 1 and 2) by Marcos Mateu-Mestre and they were great. Sadly, I did not become a brilliant comic artist upon reading them, but I do feel an even deeper appreciation of the craft.

Here’s an example page (forgive my crappy photo quality) from volume 2, Frame Format, Energy, and Composition for Visual Storytellers, where he discusses how to adapt a frame to different aspect ratios. Hello, responsive webcomics ?!?!?

A scene of two figures standing on a low cliff edge. It's framed in three different aspect ratios—landscape, portrait, and square—each keeping the same proportion of visual mass.

Games

  • Destiny 2 — happy new episode/season! I like the new Vesper’s Host dungeon. As a Witherhoard enjoyer, I’m excited for the grenade launcher artifact mods.
  • I got back into playing sudoku — mostly through the excellent Good Sudoku app. I’m trying to learn the advanced techniques now.
    • Related watching: The Miracle Sudoku by Cracking the Cryptic on YouTube. I think my brother sent me this way back when it was making the rounds during the height of the pandemic lockdown, but I didn’t watch it. Now though, I actually understand what’s going on and it’s delightful. He makes it look so easy to solve!
  • I finally tried Balatro. It’s fun! I like it a healthy amount, which is to say, I don’t feel inclined to hyperfocus on it and play for hours (thankfully). I downloaded it specifically to play while travelling, which it was great for. According to Wikipedia, it’s partly inspired by the card game Big Two, which I played a lot of in high school. (I link to Steam here, but I played it on iOS. It worked perfectly on my phone.)
  • I played Minami Lane while procrastinating on writing this post. It’s cute and very short—I finished it in under 3 hours. The cats meow and mrao when you pet them!
  • There’s a Neko Atsume 2? I’m trying it.

Sojourn: Seattle

I went to Seattle for a couple of days to see Across the Spider-Verse: Live In Concert, i.e. the live performance of the movie’s soundtrack. Here are a bunch of photos from my trip.

Train ride

I took the train there and back from Vancouver, which is a slow 4+ hour journey. (Imagine if we had a high-speed train!!!) Fortuantely, during the daytime the views are spectacular as you go by the water. These are from my early morning train.

A view of the water, which has a mirror-like surface and reflects the dramatic clouds. Viewed in the morning, so some clouds reflect golden light.
The same striking scene, now with many birds on the water's surface.

Seattle Art Museum

My third time here. It was fun to go around and recognize items from the permanent collection that I saw five years ago.

An installation of text in the form of white neon all caps text on black that reads, 'I've composed a new American National anthem. Take a knee and scream until you can't breathe.'
Neon American Anthem by Nicholas Galanin. There was a warning sign prior to entering about sudden screaming, which I did indeed hear, but I didn't understand what was going on until I came to the installation.
A sculpture of coral and broken porcelain that form an intriguing, messy shape.
Concretion of Chinese porcelain fragments and coral from a shipwreck, 17th or early 18th century
Two sculptures, which have blocky bodies and limbs. Their tiny T-rex like arms and vacant expressions make for an amusing sight.
Male and female tomb sculptures, Mexico ca. 200 BCE–300 CE

Seattle street view

I ended up walking around a lot. It rained when I got into the city and on the morning on the second day, but was otherwise agreeable walking weather. (It seemed like not a lot of people used umbrellas? I felt out of place with mine. Is this tourist behaviour?!?)

Street view of Seattle, where tall glassy buildings loom overhead and many pedestrians fill the sidewalks.
The Public Market Center sign. Many people mill about in front of the market under the sun and clouds.
A figure crosses the street and into the shadow cast by a tall building. In the background, a ferris wheel is visible.
Seattle cityscape viewed from a high-up vantage point. A variety of building styles populate the skyline. One of the closer buildings has a parking lot on the roof.
Seattle has a more interesting skyline than Vancouver, because Vancouver has that specific look to it due to the condos that all look the same.
Coffee shop interior, which features plush seats, pink and green tones, and a bright pink neon sign written in Spanish.
Moore Coffee Shop
My sketchbook, pencil case, phone, and coffee scattered about on a round marble table. An ornate candle holder, which features dangling clear gems, sits next to them.
Caught up on some sketching here

Across the Spider-Verse

I love this movie, I love the music, and I loved watching it again while a live orchestra played the soundtrack.

The neon sign of the Paramount theatre, which is showing Across the Spider-Verse live in concert.
View from my seat, which is on the second level. The interior features high, arching ceilings, like a fancy church.

Chihuly Garden and Glass

This was my first time visiting! I watched a glass blowing demo, which was very cool.

A huge glass installation suspended from the ceiling of a tall greenhouse. The installation is a winding structure of countless red, orange, and yellow flowers.
A glass sculpture of a chandelier, of countless clear tendrils. Warm light comes from within.
Close up of the glass pieces.

Photography

In other news, as part of my Getting Back Into Photography thing, I bought another lens: the Fujifilm XF 35mm f/1.4. Here are a couple of birb photos I took with it last month.

A brownish grey bird stands on a pier, looking majestically to the side.
A crow walks away on the docks.

Misc. things

  • I’m gradually switching from Arc back to Firefox for work. I can’t stand the sidebar, sadly—I need the horizontal real estate, and I detest the hover interact to show/hide sidebar pattern.
  • I ordered a new planner for 2025 and I’m excited to start it.
  • I’m tentatively (?!?) trying (?!?) to use Are.na (privately). I dunno! I’ve been collecting stuff on Pinterest but it’s kind of messy there.

Weeknotes 19

2024-09-12 08:00:00

Reading

  • The Canary by Michael Lewis for The Washington Post. h/t to Geoffrey Adams on mastodon, who introduced it so nicely and incited me to read it:

    This is a remarkable piece of long-form journalism from the Washington Post about a US federal government employee who has used his position to transform the way mining operates, saving thousands of lives. The public has this idea that federal employees are just pencil-pushers who love wrapping things in red tape. But I know from personal experience that many of them are just like Chris Mark: people with a strong sense of service who want to solve problems for their country, and don’t care much about wealth, fame, or credit.

    @[email protected]

  • A drawing a day · Agosto 2024 by Erica Fustero — wonderful! inspiring! delightful!
  • How to Monetize a Blog and Scrollbars by modem.io – these posts are so beautiful. Put them in the MoMA.

    Another interesting angle to figuring out ad placements on your website are the potential for combo moves — you can earn bonus points if you can load two separate correlating advertisements for the same advertiser. These bonus points apply to your limit break meter, and if that meter fills up you get a wicked sick nasty bonus payout.

  • The secret inside One Million Checkboxes by eieio – this is such a delightful story about teenagers botting One Million Checkboxes. The internet is so cool.
  • Why A.I. Isn’t Going to Make Art by Ted Chiang for The New Yorker

    The companies promoting generative-A.I. programs claim that they will unleash creativity. In essence, they are saying that art can be all inspiration and no perspiration—but these things cannot be easily separated. I’m not saying that art has to involve tedium. What I’m saying is that art requires making choices at every scale; the countless small-scale choices made during implementation are just as important to the final product as the few large-scale choices made during the conception. It is a mistake to equate “large-scale” with “important” when it comes to the choices made when creating art; the interrelationship between the large scale and the small scale is where the artistry lies.


Working on

  • Writing my XOXO / Portland post…I feel suffocated by my grand ambitions for it (I wanted to make a new custom design for it) and I think I might throw in the towel with that and dump photos / not write much, instead of anguishing for weeks lol.
  • Thinking about halloween
  • Thinking about drawing more…

Here is a sketch of Chappell Roan, based on her look at the VMAs:

Ink sketch of Chappell Roan

James Jean

I went to see James Jean’s solo exhibition Meadowlark. It was so beautiful! Art is so cool.

A reflective, metallic sculpture of a boy aiming a slingshot with one golden eyeball.
Slingshot
A large canvas painting of a figure holding a large vase, which is adorned with a dragon. Around her are sculptures and flowers. The foreground is full of green shades and the background is a striking red.
Dragon II, perhaps my favourite piece here
An intricate coloured sketch of a bear, surrounded by waves, flowers, bunnies, and other details. Each section is labeled with a number, which corresponds to the dozens of numbered paint swatches around the paper.
Colour test for Bear. Love seeing this process!!
Close up of a water droplet painted on what looks like a bird wing. The droplet reflects the soft purple and pink shades around it.
just one of many water drops on many paintings

Media

Final Fantasy screenshot that just says 'Heavensward' in huge letters across the screen.
I DID IT
  • FFXIV: I finally finished A Realm Reborn!!! FOR REAL THIS TIME. The ending cutscene was wild, I’ve never been more engaged in the storyline.
    • In October 2022 I similarly wrote “It took almost a year, but I finally finished A Realm Reborn!!!” not realizing that there was a whole post-ARR storyline to do, which would take me two more years. Lmao.
  • Destiny 2: unlimited sword ammo week was funny and using One Thousand Voices, which is definitely a sword, for ad clear was extremely funny. Big Season of the Lost vibes.
  • Stardew Valley: I started a new co-op farm with some friends! I haven’t played Stardew on co-op before, and it’s been a lot of fun.

Weeknotes 18

2024-08-19 08:00:00

Reading & Links


Media

  • I’m still obsessively listening to Chappell Roan—Good Luck, Babe! is perhaps the most perfect song? (or maybe it’s Picture You. Or Pink Pony Club. Or My Kink Is Karma.)
  • I finally watched RRR, and it was the most sickosmeme movie watching experience I’ve ever had. Every action scene was like, yes…hahaha…YES!!! and it just kept escalating. I will be listening to Dosti and Naatu Naatu on repeat.
  • Destiny finally loosened its grip on me and I’m not spending much time on it these days, which means I may pick up FFXIV again soon!! (i’m so close to the award-winning heavensward expansion…)
  • I went to see St. Vincent perform, which was very cool and very loud. Favs: Reckless, Los Ageless, Cheerleader.
A low-quality photo of St. Vincent performing with her band on stage under red lights.
we love blurry zoomed in concert photos…
Me standing on a street, putting on a mask and wearing a black dress, jacket, and boots.
fit
Selfie of me. I'm wearing black and have a short bob.
lòók

Photography

I’m getting back into photography!! I bought a new lens for my mirrorless camera, batteries for my point-and-shoot film camera, and a new half-frame film camera, lol. I really need to figure out a good way of sharing photos now.

A Fujifilm mirrorless camera with a small lens.
new pancake lens 🤏
Holding a compact Nikon film camera.
the point-and-shoot

Some film photos

The closed side of pink and white food truck, which is parked in front of a sports stadium.
A grassy field with people lounging about on picnic blankets and benches on a sunny day.
Looking out the window from inside a dark restaurant.
A plant nursery, shot through a chain link fence.

Some digital photos

I finally learned what film simulation recipes are. I cycled through a few here and don’t remember which I used for specific pics, but I had Pacific Blues, Kodachrome II, and Kodak Gold 200.

Indoor mirror selfie where I’m holding a mirrorless camera up to my face.
Looking across a crosswalk to the other side, where a pedestrian path leads up a slope and into a walkway between some buildings. The path is lined with trees.
Some soft pink flowers in a bush.
A path leading to a small building, which features large windows and rounded edges. The photo has warm tones and overcast.
 A tall, narrow structure in the distance with a large ‘Q’ at the top and the words ‘hotel,’ under an overcast sky.
The silhouette of the 'Q' structure, framed by some small buildings. It sits on the edge of a pier. It's sunset and the sky and clouds are many shades of orange, blue, and yellow.

Other things

I watched my best friend get married, celebrated my birthday, and finally harvested some of my cherry tomatoes.

Me holding a bouquet of flowers and wearing a pale green dress.
c’est moi
A pretty arrangement of white, soft yellow, and blue flowers in a vase.
took my bridesmaid flowers home after
Holding five cherry tomatoes in my hand, which range from small to very small.
i grew these
A pretty arrangement of white, pink, and blue flowers, framed by green leaves.
more flowers

And this week I’m off to Portland with my partner for XOXO! (Say hi! Find me in the Slack! Talk to me about websites, art, comics, Destiny, or other weird internet things!)