2026-03-19 23:38:56
Rivian and Uber have entered into a major partnership, with the former to provide the latter with 50,000 robotaxis in a deal worth $1.25 billion in funding. This starts with Uber purchasing 10,000 Rivian R2 robotaxis, which will be deployed in San Francisco and Miami by 2028.
If all goes well, Uber will scoop up 40,000 more robotaxis by 2030. The company plans to scale the initiative to 25 major cities by 2031. The full $1.25 billion investment is contingent on several autonomous milestones, according to a report by Yahoo Finance. However, Uber has already committed $300 million as an initial investment, though this is subject to regulatory approval.
A fleet of R2 Robotaxis is coming exclusively to @Uber. ⚡🌿
— Rivian (@Rivian) March 19, 2026
Today, we announced a partnership to help both companies accelerate their autonomous vehicle plans across 25 cities in the US, Canada and Europe by the end of 2031. https://t.co/6WazhobMyr pic.twitter.com/9fzgmIsOd5
The announcement actually caused Rivian's stock to surge by ten percent before settling down to around four percent. This speaks to optimism surrounding the deal, given that just about every other stock is on the downswing at the moment due to certain geopolitical concerns.
This isn't Uber's only partnership for this type of thing. It's a giant company with robotaxi hands in a number of cookie jars. The rideshare platform recently unveiled its own in-house robotaxi fleet, which is a design partnership with Lucid and Nuro.
Our partner @nvidia has long helped power the AV ecosystem
— Andrew Macdonald (@andrewgordonmac) March 16, 2026
Now we’re working together to bring fully NVIDIA-driven L4 robotaxis to the @Uber platform across 28 cities by 2028, starting in LA and SF next year https://t.co/CeaxZ7dL8Z pic.twitter.com/2d2Fhol5S0
It also announced a partnership with NVIDIA to develop software-driven autonomous vehicles, which will begin deployment in Los Angeles and San Francisco by the first half of 2027. Uber even teamed up with Waymo to bring robotaxis to cities like Atlanta and Austin.
As for Rivian, the company is slowly but surely becoming the "cool" American EV maker, a position once held by Tesla. It just announced pricing and availability for the long-anticipated R2 electric SUV. It arrives this spring, with a starting cost of $58,000. A cheaper model is expected to go on sale in 2027.
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivian-will-provide-50000-robotaxis-to-uber-in-a-deal-worth-125-billion-153856638.html?src=rss2026-03-19 23:19:08
Google and cybersecurity companies Lookout and iVerify have detailed a new hacking technique that potentially puts a significant portion of iPhone users in danger, just by visiting the wrong web page. The hack is called "DarkSword" and it currently targets iOS 18 releases between iOS 18.4 and iOS 18.6.2.
For its part, an Apple spokesperson told Engadget that the company had patched the underlying vulnerabilities in iOS versions 15 through 26 last year; the company also issued an emergency update for devices running iOS 15 and 16 that are unable to run newer versions of iOS. The company does note that users running iOS 13 or iOS 14 would need to update to at least iOS 15 to be protected; those operating systems were released in 2019 and 2020, respectively.
In response to this threat, Apple has also published details on what users can do to make sure they’re fully protected, which are essentially the same as what the company shared with Engadget. Even if you’re not running iOS 26, updates are and have been available to protect users from this particular threat. Apple also notes that the URLs detected and published in Google’s security blog are blocked by its Safe Browsing features in Safari.
DarkSword is a "fileless" hack that leverages a collection of exploits to access sensitive data when an iPhone visits an infected website. Rather than install spyware that hangs around on a user's phone after messages and other private information are stolen, fileless hacks like DarkSword take control of "the legitimate processes in an iPhone's operating system to steal data," according to Wired. Even more troubling, DarkSword deletes any evidence it was running on an iPhone after it finishes stealing your information.
The hack starts as soon as an iOS device encounters an "malicious iframe embedded in a web page," after which it works its way through your iPhone, gathering sensitive information like passwords before deleting itself. DarkSword can abscond with things like messages and iCloud content, but it's also specifically designed to access crypto currency wallets, Lookout says, which could indicate who was using DarkSword before it became widely available.
DarkSword has reportedly been used in Ukraine, Saudi Arabia, Malaysia, Turkey and Russia, and its origins could be tied to a different hacking toolkit called Coruna that TechCrunch reports may have been created for the US government by a company called Trenchant. Regardless of where DarkSword came from, the tool didn't become widely available until its Russian users left DarkSword's source code on a website for anyone to access, "complete with explanatory comments in English that describe each component and include the 'DarkSword' name for the tool," Wired writes.
Apple patched the exploits that DarkSword and Coruna used in recent updates to iOS 26, the yearly software release from 2025 that followed iOS 18. DarkSword currently targets iOS 18 releases between iOS 18.4 and iOS 18.6.2, and according to Apple's latest iOS usage stats for developers, around 24 percent of iOS devices are still on some version of iOS 18.
However, Apple simultaneously released iOS 26 and iOS 18.7 on September 15, 2025. So even if people didn’t want to upgrade to iOS 26, Apple has released patches to mitigate the vulnerability. Apple’s stats indicate that about 24 percent of iPhone users are still on iOS 18, the actual number of potentially vulnerable phones is lower. Still, it’s a good reminder to stay on top of software updates if only for the security features if nothing else.
Update, March 19, 2026, 11:19AM ET: This story has been updated with details from Apple about what versions of iOS had been proactively patched to mitigate this vulnerability.
Update, March 19, 2026, 10:10AM ET: This story has been updated to note that while this vulnerability targets iOS 18, Apple released iOS 18 updates over the last six months that are secure against this attack.
This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/a-new-iphone-hacking-tool-puts-some-ios-18-users-at-risk-203745666.html?src=rss2026-03-19 23:12:17
Poncle could be about to ruin the planet’s productivity all over again now that Vampire Crawlers has a release date for PC and consoles. The dungeon-crawling roguelike deckbuilder — which is a Vampire Survivors spinoff — is coming to Steam, Xbox Series X/S, PS5 and Nintendo Switch on April 21. It’ll cost $10. Alternatively, you’ll be able to check it out via Xbox Game Pass on day one.
Vampire Crawlers is on the way to iOS and Android as well. However, you’ll have to wait until sometime later this year to play it on mobile devices.
Vampire Crawlers is set in the same world as Vampire Survivors and it features many of the same playable characters and enemies. The action takes place from a first-person perspective this time around. Instead of firing weapons automatically, you play cards to use your attacks or boost your stats. Each card has a mana cost, so there’s more of a strategic element to combat. Cards can be modified and weapons can be evolved.
Poncle made Vampire Crawlers with the help of Nosebleed Interactive. It’s the first of several Vampire Survivors spinoffs that Poncle has planned. There’s also a licensed Warhammer take on the original title coming soon.
While I didn’t get deep enough into it to experiment with some truly wild combos, I enjoyed what I played of the Vampire Crawlers demo. If you need me, I’ll be busy cancelling all of my other plans for late April.
This article originally appeared on Engadget at https://www.engadget.com/gaming/vampire-survivors-spinoff-vampire-crawlers-is-coming-to-pc-and-consoles-on-april-21-151217962.html?src=rss2026-03-19 22:10:58
Amazon’s next-generation smart assistant has entered its Early Access program in the UK, marking Alexa+’s European debut following rollouts in the US, Canada and Mexico. Starting March 19, invitations to start using the smarter, more conversational Alexa will be sent out to "hundreds of thousands" of willing participants, Amazon said in a press release, adding that Alexa is the most popular voice assistant in the UK.
As well as its more natural communication, agentic capabilities, contextual awareness and ability to remember previous conversations across devices, Amazon that users across the pond are getting an "authentically British" AI-powered assistant. It understands slang terms like "cuppa" and might even accuse you of taking the mick in the middle of a conversation. Can we rule out some cringe-inducing cockney impersonations? Absolutely not. It also distinguishes between, for example, how people in the UK say the date — "the 1st of April" — versus how it’s said in the US.
Amazon said that engineers, linguists and speech scientists have worked together at the company’s Cambridge-based Tech Hub to ensure the voice assistant understands British users, with naturally flowing conversations being a crucial part of the Alexa+ experience.
On the agentic side of things, the current lineup of UK partners will include OpenTable and, soon, JustEat, alongside existing partnerships with services like Spotify, Philips and Apple Music. Amazon also sources news from the likes of The Guardian and Future Publishing.
UK-based customers who purchase a new supported Echo device will automatically qualify for Early Access, and if you already own one you can register here to receive an invite. You can also try Alexa+ on select Fire TV devices and in a web browser.
During the Early Access period, which ran for nearly a year in the US before its nationwide rollout last month, Alexa+ will be free, and will remain free for Prime members. On its own it will cost £20 per month. As a reminder, Prime costs £9 per month in the UK (£95 annually) so it makes no sense whatsoever to pay more for Alexa+ exclusively when it's included in the main membership anyway.
This article originally appeared on Engadget at https://www.engadget.com/ai/alexa-launches-in-the-uk-141058988.html?src=rss2026-03-19 21:00:42
Nothing takes a different tack with its phone series. For the second time in a row, its midrange entry-level A-series smartphones debuted ahead of its next flagship device. The company has even warned that we won’t be getting the Nothing Phone 4 until next year. Until then, the Phone 4a Pro is here to make an impact, with a more restrained design, a less obtrusive camera bump and specs that beat out last year’s Nothing Phone 3 — all for $499. In 2026, Nothing is truly aiming to dethrone the Pixel 10a.
It’s a new look. That’s often the case with Nothing’s smartphones as the company typically reimagines or rejigs what you can see through the clear back panel. This year, however, Nothing is making bigger changes: this is its first metal (aluminum) unibody phone.
With a new periscope telephoto camera design, the jarringly thick camera bump of last year’s Phone 3a Pro is thankfully gone, resulting in a slice of smartphone that feels — and to some, looks — more premium and more refined than Nothing’s “flagship” Phone 3.
However, compared to the Nothing phones that came before, it also feels muted, and a little safe. The playfulness of Nothing has been hemmed in a little. You might prefer it, but I’m not sure I do.
Those identifiable Nothing design flourishes — red details, visible screens, lots and lots of circles — are now squeezed into a camera panel. This oblong area with curved corners houses a trio of cameras, a “Now Recording” red light and a tweaked Glyph Matrix, which we last saw on the Nothing Phone 3.
This new Glyph Matrix is bigger and brighter, but at a lower “resolution,” that’s made of 137 mini-LEDs. That’s fewer than the Nothing Phone 3’s 489-strong dot-matrix, but the LEDs here are 100 percent brighter. So bright, in fact, that I had to turn them down to their lowest brightness when I was using them.The 4a Pro, however, lacks the rear button on the Phone 3 that lets you cycle through Glyph functions. Does this mean the company has made it easy to switch between Glyph toys and notifications in the phone’s UI? Sadly not.
You can dip into the Glyph options through the main settings menu, but to change what the Glyph displays is hidden in a sub-tab. I also noticed that the offering of “toys” was limited, with fewer items than even the Nothing Phone 3 had at launch. Hopefully, this will expand once the phone officially launches.
The 4a Pro packs a bigger screen than the company’s flagship, with a 6.83-inch AMOLED screen running at 1.5K resolution. It also has a higher refresh rate than the 6.67-inch Phone 3. And on top of that, the Phone 4a Pro’s display has a peak brightness of 5,000 nits, making it Nothing’s brightest smartphone yet.
I’ve handled so many phones over the last four weeks that it’s often hard to discern the difference between brighter displays. Fortunately, I have the Nothing Phone 3 (and 3a Pro) to compare against the Phone 4a Pro. It’s noticeably brighter, and as we slowly get into sunnier weather, a smartphone that’s easier to read outdoors is always very welcome.
The Phone 4a Pro also has improved IP65 water and dust resistance, while Nothing says it's 42 percent more bend-resistant than the Phone 3a Pro as well. It’s also almost 0.5mm thinner, if you ignore the camera bump for those measurements. Factor that in and the Phone 4a Pro is almost 1.5mm thinner than its predecessor. This design change also makes Nothing’s newest phone feel far less top-heavy than the 3a Pro. Regardless of the aesthetic changes, this is unmistakably refined hardware.
Besides the streamlined camera unit, with a new tetraprism periscopic lens that takes up less space, the Phone 4a Pro has improved imaging capabilities (almost) across the board. The new 50-megapixel periscope telephoto lens (which Nothing says also uses less power) has a 3.5x optical zoom, plus computational photography magic that can now crank it up to a (mostly unusable) 140x hybrid zoom.
The main 50MP sensor also features a bigger sensor for improved low-light performance. With an f/1.88 lens though, it doesn’t quite match the Phone 3’s main camera (f/1.68), both on paper and in practice. The array is rounded out with an 8MP ultrawide camera, which sounds like the weakest link, but I rarely use the ultrawide cameras on any phone aside from review testing. Oddly, the selfie camera is a technical downgrade in resolution, with a 32MP sensor on the 4a Pro, down from 50MP on the 3a Pro.
One new addition was co-developed by Google. Ultra XDR blends Android’s native HDR processing with Nothing’s own approach, capturing 13 RAW frames at different exposures and combining them to deliver greater dynamic range and detail. However, as proof of how new they are, your Ultra XDR images can’t be shared as easily. They do work with Google Photos and Instagram, at least. If it’s any consolation, Ultra XDR so far doesn’t seem hugely far away from typical HDR capture. I’ll keep testing the cameras and if I figure out where it really shines, I’ll update this review.
If one thing disappoints on the 4a Pro, it’s recording video. Switching between zoom levels will often completely derail exposure settings. Even if you record on a single camera at the same focal length, exposure levels seem extremely sensitive and struggle to stay locked. Footage is often muddy and low-light performance isn’t great, even if using the Ultra XDR video mode. You aren’t forced to endure this with the Pixel 10a, but then again, there’s no zoom on Google’s mid-range phone — just a lossless crop. In more forgiving lighting, video is adequate, but quality drops off beyond the 3.5x optical zoom. Still, the versatility and quality of the still images from both the main camera and the telephoto lens put it above every other smartphone at this price.
The Phone 4a Pro is now powered by a more capable processor: Qualcomm’s Snapdragon 7 Gen 4. Nothing claims that, in addition to its own on-device optimizations, it improved CPU performance by 27 percent, GPU performance by 30 percent and AI performance by 65 percent compared to the Phone 3a series.
There’s certainly a big difference in performance while gaming. While the 3a series struggled with more complex games, the 4a Pro kept up with Red Dead Redemption and Diablo Immortal. It’s not the most polished interpretation of Decard Cain and the lands of Sanctuary, but it's responsive and playable, even at 60 fps, with only a few frame drops.
The Phone 4a has a 5,080mAh battery, roughly equivalent to its predecessor. It supports up to 50W fast charging, a tad faster than the Pixel 10a, though it lacks wireless charging support, unlike Google’s midranger. It’s one of the few signs that this isn’t Nothing’s “true” flagship, even if it looks the part.
I was pleasantly surprised by the battery life, too. Typically, phones are getting increasingly bigger batteries, but as I mentioned, that’s not the case here.. However, the 4a Pro lasted 24 hours in our battery rundown test, five hours more than last year’s model.
The Phone 4a Pro has all the software features either present or teased in older Nothing Phones. Essential Search is a system-wide search that can find terms in messages, files and the rest of your phone. There’s also a new Breathing Break widget; we definitely need that in 2026.
Essential Memory is Nothing’s name for its background algorithms and analysis, scrutinizing your phone’s contents as well as whatever’s saved in Essential Space. Nothing has added cloud storage for Space, aimed at devoted upgraders, meaning everything you saved on older compatible Nothing phones can be transferred over. Sure, it’s a little niche, but it was an early frustration while testing the Phone 3 after the 3a series. If, for some reason, you have to reset your device, keeping everything in Space backed up elsewhere is a boon.
Also, while it’s technically a hardware tweak, Nothing has also moved the Essential Key to the left edge of the phone, making it far less likely to be triggered when you’re adjusting the volume and more in line with other phones and my own smartphone muscle memory.
One caveat from previous Nothing devices remains. The company says it will deliver three years of Android updates and an additional three years of security patches. Compare that to Samsung’s seven years of Android updates for this year’s S26 series (and Google’s Pixel 10a), and you can see how it falls short.
The Phone 4a Pro punches well above its $499 price tag. Nothing has successfully refined its hardware into a more premium, all-metal unibody, losing the jarring camera bump of its predecessor in favor of a sleek design that houses a genuinely impressive camera. The improved camera versatility, coupled with its class-leading 24-hour battery life and a more capable processor, makes this a serious threat to the Pixel 10a.
However, some of Nothing's signature playfulness has been dialed back. The Glyph Matrix, while brighter, is lower-resolution and its “toys” are disappointingly limited at launch. The lack of wireless charging is another nod to its midrange status.
Nothing’s Phone 4a Pro is a device with a clear identity, delivering on the essentials for half the price of many rivals.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-4a-pro-review-glyph-matrix-130042005.html?src=rss2026-03-19 19:51:06
UK’s Ofcom has fined 4chan a total of £520,000 ($690,000) over the website’s failure to comply with the rules of Online Safety Act 2023. The biggest chunk of the amount came from 4chan’s failure to ensure children cannot encounter pornographic content on its website by implementing an effective age check mechanism. For that violation, the website has received a penalty of £450,000 ($598,000) and an order to apply an age check system by April 2. It carries a daily rate penalty of £500 ($664) until the website is compliant or until June 1, whichever comes sooner.
Ofcom also found that 4chan has failed to carry out sufficient illegal content risk assessment on its website and has fined it £50,000 ($66,400) for that violation. 4chan has until April 2 to conduct a risk assessment, or it has to pay an additional £200 ($266) per day. Finally, the regulator has determined that 4chan failed to include provisions in its terms of service that specify how it protects users from illegal content. That carries a fine of £20,000 ($26,600), with a daily rate penalty of £100 ($133) a day from its compliance deadline of April 2 to June 1.
The regulator started investigating 4chan, famous for its anonymous and unmoderated messaging boards, in June 2025 to determine if it was failing to meet its obligations under the law. In October, Ofcom announced its decision for some of the investigations it opened. It slapped 4chan with a £20,000 ($26,700) fine for ignoring its requests for a copy of the website’s illegal harms risk assessment and to provide information about its qualifying worldwide revenue. The regulator has confirmed to Engadget that 4chan has yet to pay that previous fine, which also earned cumulative daily punishment fees for 60 days.
This article originally appeared on Engadget at https://www.engadget.com/social-media/uk-fines-4chan-nearly-700000-for-failing-its-online-safety-act-obligations-115106264.html?src=rss